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Thread: Best way to implement Ad-Supported and Paid app versions

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    Default Best way to implement Ad-Supported and Paid app versions

    I have an app and I am looking to have two version: a free, ad-supported version, and a paid $0.99 version. The two apps should be identical, with the only exception being one has ads and the other doesn't.
    Since they should be identical, I was hoping to try to figure out a way to share resources and UIs between the two (the free version would be extended from the paid version, to include the advertisements).
    The operational code is already in its own library, it is just the UI and resources that I need to figure out how to make shareable. Does anyone have any suggestions?
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    Default Re: Best way to implement Ad-Supported and Paid app versions

    As I see it there are two options, each with their own pro's and con's.

    Option 1 - Create a branch in source control. The big con here is new features / bug fixes need to be manually applied to both branches.
    Option 2 - A global static variable IS_PAID and a bunch of if's to change the UI.

    I had a problem just today when a client needed a custom build of our app. After a long discussion with a college and we decided on Option 1. Option 2 is the lazy approach and may be appropriate if the app is early in the development cycle but the issue is that global states are an anti-pattern and introduce extra complexity when it comes to maintenance. Realistically, if your business logic is decoupled from the UI then Option 1 is a clear winner

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    Default Re: Best way to implement Ad-Supported and Paid app versions

    Actually, I came across something interesting: Managing Projects from Eclipse with ADT | Android Developers
    I wonder if this will serve my purpose. Since it sounds like you are having a similar issue, I will be sure to tell you how it goes.
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    Default Re: Best way to implement Ad-Supported and Paid app versions

    this was great info, thanks

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    Default Re: Best way to implement Ad-Supported and Paid app versions

    FYI: I followed this up with a tutorial which should work: http://www.javaprogrammingforums.com...tml#post154079
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