Hello,
Let me introduce myself a little bit since this is my first time posting on this site. I have just begun learning Android development with Android Studio. I have about 1 (maybe 2?) years of Java experience under my belt, and I took a class at my high school. Before that, I used Python exclusively for many years.
I have an idea of a simple program just to start learning the workings of Android Studio. I have a splash screen and a game activity, that's about it. The screen flashes green, then yellow, then red for a random amount of time (within a range that gets quicker and quicker progressively). The user can tap while it is green to earn 1 point and when it is yellow to earn 2 points, but if they tap on a red screen ... game over.
I could code this program successfully in BlueJ (what I use for Java - eclipse doesn't like my PC), but "converting" it to Android Studio has become a struggle. Once I have the main game activity (after the splash screen), would I put the code for the game all into the onCreate() method or do I create a separate run() method. If I were to create a run() method, from where would I call it? I have read all of the guides and introductions, beginning and advanced, within the first few pages of Google, but this seems to be the one tiny prerequisite for everything else (most of which I understand).
It would be helpful if someone could give me guidance on my issue, and maybe post the source of a sample program they have created so that I can see the structure.
Thanks,
Nate Olson