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Thread: Graphics2D Exception

  1. #1
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    Default Graphics2D Exception

    Graphics2D  graphics;
     
    graphics.fillOval(x1,y1,x2,y2);

    The .java program compiles with no errors.
    However. when I try to run it I get a long list of exceptions when it comes to the above code,
    headed by

    Exception in thread "AWT-EventQueue-0" java.lang Null PointerException .... and much more.

    Any help will be appreciated.


  2. #2
    Administrator copeg's Avatar
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    Default Re: Graphics2D Exception

    Not enough information to pinpoint the issue aside from a) given that graphics is not instantiated in the two lines of code you posted, it is assigned the default value of null b) if the graphics object is null it is suggestive that you are doing custom painting incorrectly. My advice a) add some println's to figure out the variable that is null, and then backtrack to determine why it is null b) post an SSCCE so your code can be more thoroughly evaluated.

  3. #3
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    Default Re: Graphics2D Exception

    Quote Originally Posted by copeg View Post
    Not enough information to pinpoint the issue aside from a) given that graphics is not instantiated in the two lines of code you posted, it is assigned the default value of null b) if the graphics object is null it is suggestive that you are doing custom painting incorrectly. My advice a) add some println's to figure out the variable that is null, and then backtrack to determine why it is null b) post an SSCCE so your code can be more thoroughly evaluated.
    Herewith relevant code.
     
    class Jexp3 extends JPanel implements MouseListener
    {
      int  mouseX, mouseY;
      int width, height;
      Graphics2D graphics;
      Color color;
      public Jexp3()
      {
            super();
            setLayout(null);
            addMouseListener(this);
      }        
      public void mouseClicked(MouseEvent m){
          mouseX = m.getX();
          mouseY = m.getY();
          color = Color.red;
          width = (int)getSize().getWidth();
          height = (int)getSize().getHeight();
          graphics.fill (new Ellipse2D.Float (mouseX, mouseY, 25, 25));
          System.out.println("Mouse Clicked "+ mouseX + " " + mouseY);
      }

  4. #4
    Super Moderator Norm's Avatar
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    Default Re: Graphics2D Exception

    Where is the variable: graphics given a value? It's default value is null.
    If you don't understand my answer, don't ignore it, ask a question.

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    Member andbin's Avatar
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    Default Re: Graphics2D Exception

    And (besides Norm answer) I add another important issue: the mouseClicked (or any other event handling method) is not the appropriate moment/location where you can make a draw (except situations where you know exactly what are you doing).
    Because the only valid and real paint "context" is (for Swing components) the paintComponent(Graphics) method.
    Andrea, www.andbin.netSCJP 5 (91%) – SCWCD 5 (94%)

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  6. #6
    Administrator copeg's Avatar
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    Default Re: Graphics2D Exception

    I recommend reading: Lesson: Performing Custom Painting (The Java™ Tutorials > Creating a GUI With JFC/Swing) for info on how to properly perform custom painting

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