Hi,
to start things off: I am a bloody beginner in programming, and have only a little experience in ansi C. Sadly, now I have to prgramm a little in Java - and I am not familiar with it.
What do I have to do?
At university I shall do some math computation in graph theory and display the resulting graph (like "en.wikipedia.org/wiki/Graph_(discrete_mathematics)") in the end.
What do I want?
I want a GUI which can display a graph. And when I allready have a GUI, I would like to do the input/starting screen of the program also with the GUI, so no shell input is needed.
Concerning the graphs I am a little more picky. It shall support the following:
- round vertices (labeled, colorable)
- directed edges (labeled, colorable, make thicker/slimmer)
- a tool to organize the graph to a visual appealing manner (like "minimizing overlapping edged", perfect would be some option to have it appear like a "cayley graph" of group theory ("en.wikipedia.org/wiki/Cayley_graph"), but i guess that is too much to ask for)
In combination I would like to have a graph displayed with the option to zoom and scroll, since the grpahs may have serveral hunderd vertices.
What do I need:
-For GUI and Graphs I would like to have basic tools. Currently I have the feeling this "Quality of life" feature, that the graph has to be visually displayed, will eat more time then the rest of my work. If you also know of a good guide to get startet with the GUI or Graph tools that would be awesome.
-Performance is less of my concerns. All the problems my code has to solve are so "small", they could also be brute forced. And while I would like to do some reasonable benchmarkings (vs time and vs size of problem) of my code and attempts of optimization, I guess the first step would be to get a more performance orientated presentation of a Group then a pile of objects. (If RAM runs out, performance will break apart).
Thank you very much!