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  1. LWJGL 3D Terrain Demo: ver 1.1 released

    I updated the 3D terrain demo over at Static Void Games.

    Changes made:

    • Fixed un-responsiveness during initialization
    • Created an applet version (no more webstart)
    • Switched from pure triangles to triangle strips (less memory, faster)
    • Reduced demo app default height map resolution to 512x512
    • Switched to a tiled rendering method. The plan is to in the future have frustrum culling implemented to increase performance.
    • Various small changes and tweaks

    ...

    Updated October 22nd, 2012 at 01:03 PM by helloworld922

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