Welcome to the Java Programming Forums


The professional, friendly Java community. 21,500 members and growing!


The Java Programming Forums are a community of Java programmers from all around the World. Our members have a wide range of skills and they all have one thing in common: A passion to learn and code Java. We invite beginner Java programmers right through to Java professionals to post here and share your knowledge. Become a part of the community, help others, expand your knowledge of Java and enjoy talking with like minded people. Registration is quick and best of all free. We look forward to meeting you.


>> REGISTER NOW TO START POSTING


Members have full access to the forums. Advertisements are removed for registered users.

Results 1 to 2 of 2

Thread: tile map help

  1. #1
    Junior Member
    Join Date
    Feb 2010
    Posts
    1
    Thanks
    0
    Thanked 0 Times in 0 Posts

    Default tile map help

    Hello! I am currently working a game in Java. The only thing is i do not know how to use or implement tile maps. If anyone knows how to or where to learn this please let me know thanks!!!


  2. #2
    Super Moderator helloworld922's Avatar
    Join Date
    Jun 2009
    Posts
    2,895
    Thanks
    23
    Thanked 619 Times in 561 Posts
    Blog Entries
    18

    Default Re: tile map help

    A tile map is an array of values that represents what's at that location. All you need to do is specify a 2D array and store a bunch of values that each represent a different type of tile. Ex:

    0 = empty ground
    1 = water
    2 = rock

    1 1 1 1 1 1 1 1 1 1
    1 0 0 0 2 0 0 0 0 1
    1 0 0 0 2 0 0 0 0 1
    1 0 0 0 2 0 0 0 0 1
    1 0 0 0 0 0 0 0 0 1
    1 0 0 0 2 0 0 0 0 1
    1 0 0 0 2 0 0 0 0 1
    1 0 0 0 2 0 0 0 0 1
    1 1 1 1 1 1 1 1 1 1

    This will look like a wall of rocks with a hole you can get through.

Tags for this Thread