I'm trying to make a semi-random list of items for a maze, but since I'm new to java I wouldn't know how.
the way I'm currently doing it is, roll a d12+11 for n (the number of items in the chest), then roll n d100s for the categories of the items, then d100s for the actual item depending on which category each item landed in (a 100 resuting in 2 rerolls in the same category). it works for small amounts of chests, but im planing on having hundreds of them and it would be to time consuming rolling them manualy.
I don't need help with the entire code, just the mechanics.