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Thread: Slot Machine GUI

  1. #1
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    Post Slot Machine GUI

    Hello! I am new to GUI Programming. We've been tasked to do a slot machine using GUI. I already made the base of the slot machine. The Problem is I cannot figure out how to input the random number generator on the two panels on the JTextField on each of them. Below is my code:


    package slotMachineMain;


    import java.awt.Color;
    import java.awt.Dimension;
    import java.awt.Image;
    import java.awt.Toolkit;
    import javax.swing.ImageIcon;
    import javax.swing.JButton;
    import javax.swing.JFrame;
    import javax.swing.JLabel;
    import javax.swing.JPanel;
    import javax.swing.JTextField;



    public class slot1 {

    public static void main(String[] args) {

    Image icon = Toolkit.getDefaultToolkit().getImage("D:\\11.png") ;
    ImageIcon image1 = new ImageIcon("D:\\12.png");
    ImageIcon image2 = new ImageIcon("D:\\13.gif");
    ImageIcon image3 = new ImageIcon("D:\\14.png");

    JFrame frame1 = new JFrame();
    frame1.setDefaultCloseOperation(JFrame.EXIT_ON_CLO SE);
    frame1.setTitle("Take your Chance Here!");

    JLabel label1 = new JLabel();
    label1.setIcon(image1);
    label1.setBounds(120, 10, 138, 87);

    JLabel label2 = new JLabel();
    label2.setIcon(image2);
    label2.setBounds(0, 0, 400, 290);

    JTextField text1 = new JTextField();
    text1.setPreferredSize(new Dimension(80,80));
    text1.setEditable(false);

    JTextField text2 = new JTextField();
    text2.setPreferredSize(new Dimension(80,80));
    text2.setEditable(false);

    JPanel panel1 = new JPanel();
    panel1.setBackground(Color.white);
    panel1.setBounds(83, 100, 90, 90);
    panel1.add(text1);

    JPanel panel2 = new JPanel();
    panel2.setBackground(Color.white);
    panel2.setBounds(207, 100, 90, 90);
    panel2.add(text2);

    JButton button1 = new JButton();
    button1.setBounds(152, 200, 75, 25);
    button1.setIcon(image3);

    frame1.setResizable(false);
    frame1.setSize(400, 290);
    frame1.setLayout(null);
    frame1.setIconImage(icon);
    frame1.add(panel1);
    frame1.add(panel2);
    frame1.add(button1);
    frame1.add(label1);
    frame1.add(label2);
    frame1.setVisible(true);

    }


    }

  2. #2
    Super Moderator Norm's Avatar
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    Default Re: Slot Machine GUI

    how to input the random number generator on the two panels on the JTextField
    Can you explain that a little better. Do you mean you want a random number displayed in the JTextField in the panel?

    One problem I see with the posted code is that too much of the code is in the main method. Much of that code needs to be moved into the constructor or methods in the Slot1 class. Many of the variables need to be declared in the class, not in any method.
    Also the variable names need to be related to the data that they hold or what they are used for.

    Please edit your post and wrap your code with code tags:

    [code]
    **YOUR CODE GOES HERE**
    [/code]

    to get highlighting and preserve formatting.
    If you don't understand my answer, don't ignore it, ask a question.

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