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Thread: JOGL

  1. #1
    Super Moderator helloworld922's Avatar
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    Default JOGL

    I tried setting up JOGL with eclipse, and followed the instructions on this website. However, I ended up with the same error when i try running the windows initializer and the applet initializer:
    java.lang.UnsatisfiedLinkError: no jogl in java.library.path
    	at java.lang.ClassLoader.loadLibrary(Unknown Source)
    	at java.lang.Runtime.loadLibrary0(Unknown Source)
    	at java.lang.System.loadLibrary(Unknown Source)
    	at com.sun.opengl.impl.NativeLibLoader.loadLibraryInternal(NativeLibLoader.java:189)
    	at com.sun.opengl.impl.NativeLibLoader.access$000(NativeLibLoader.java:49)
    	at com.sun.opengl.impl.NativeLibLoader$DefaultAction.loadLibrary(NativeLibLoader.java:80)
    	at com.sun.opengl.impl.NativeLibLoader.loadLibrary(NativeLibLoader.java:103)
    	at com.sun.opengl.impl.NativeLibLoader.access$200(NativeLibLoader.java:49)
    	at com.sun.opengl.impl.NativeLibLoader$1.run(NativeLibLoader.java:111)
    	at java.security.AccessController.doPrivileged(Native Method)
    	at com.sun.opengl.impl.NativeLibLoader.loadCore(NativeLibLoader.java:109)
    	at com.sun.opengl.impl.windows.WindowsGLDrawableFactory.<clinit>(WindowsGLDrawableFactory.java:60)
    	at java.lang.Class.forName0(Native Method)
    	at java.lang.Class.forName(Unknown Source)
    	at javax.media.opengl.GLDrawableFactory.getFactory(GLDrawableFactory.java:106)
    	at javax.media.opengl.GLCanvas.chooseGraphicsConfiguration(GLCanvas.java:520)
    	at javax.media.opengl.GLCanvas.<init>(GLCanvas.java:131)
    	at javax.media.opengl.GLCanvas.<init>(GLCanvas.java:90)
    	at test.Lesson01Applet.init(Lesson01Applet.java:25)
    	at sun.applet.AppletPanel.run(Unknown Source)
    	at java.lang.Thread.run(Unknown Source)

    Is there something wrong with the website instructions (I'm using Eclipse Ganymede and Java 1.6, along with JOGL 1.1.1). Also, is there another (possibly better) way to interface OpenGL with Java?


  2. #2
    Super Moderator Json's Avatar
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    Default Re: JOGL

    I ended up putting my jogl*.dll files in C:\WINDOWS\system32

    // Json

  3. The Following User Says Thank You to Json For This Useful Post:

    helloworld922 (July 20th, 2009)

  4. #3
    Super Moderator helloworld922's Avatar
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    Default Re: JOGL

    Wow, that was more trouble than it should have been... I don't like messing around with WINDOWS/system32, but i found out that if you import the .dll files into the project (top level) it works!

  5. #4
    Super Moderator Json's Avatar
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    Default Re: JOGL

    Brilliant, you got it working then I take it. Let me know if you get into any more problems and I will see if I can help you out. It's not that difficult getting your first app up and running though.

    // Json