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Thread: Logical error on implementing slot machine using java.util.Random

  1. #1
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    Default Logical error on implementing slot machine using java.util.Random

    I'm having trouble getting the number of matches to work correctly.

    I've imported java.util.Random

    Then I use this to generate a random number from 1000-9999

    public void randomValues(){
    Random Generator = new Random();
    value = 1000 + Generator.nextInt(9000);
    playerValue = 1000 + Generator.nextInt(9000);

    then to count the number of matches I seperate the four digit number into seperate single digits:

    public void payout(double coin){
    double currentPayout;
    int value1 = value/1000;
    value = value %1000;
    int value2 = value/100;
    value = value %1000 % 100;
    int value3 = value/10;
    value = value % 1000 % 100 % 10;
    int value4 = value;
     
    int pvalue1 = playerValue/1000;
    playerValue = playerValue % 1000;
    int pvalue2 = playerValue/100;
    playerValue = playerValue % 1000 % 100;
    int pvalue3 = playerValue/10;
    playerValue = playerValue %1000 % 100 % 10;
    int pvalue4 = playerValue;

    and to calculate the number of matches I use this:

    int matches = 0;
     
    if (value1 == pvalue1)
    matches=matches+1;
    if (value2 == pvalue2)
    matches = matches+1;
    if (value3 == pvalue3);
    matches = matches+1;
    if (value4 == pvalue4);
    matches = matches+1;

    however, when I run the program it says there are four matches every single time.
    I'm not sure what I'm doing wrong, can someone please help me?


  2. #2
    mmm.. coffee JavaPF's Avatar
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    Default Re: Help with slot machine

    Hello Jackty.

    Can you please post your entire code for me to look at? Thanks..

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  3. #3
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    Default Re: Help with slot machine

    You are getting 4 matches each time because pvalue1, pvalue2, pvalue3 and pvalue4 always ends up as 0
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    Default Re: Help with slot machine

    thank you very much for your help

    do you know what I can do to fix it?

  5. #5
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    Default Re: Help with slot machine

    It doesn't look like WackySlots.randomValues(); is ever called to generate those values?
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    Default Re: Help with slot machine

    How about adding it into your while loop?

         while (coin != -1){
             WackySlots.randomValues();
             machine.deposit(coin);
             //WackySlots.showStatus();
             System.out.print("Deposit a coin (1, 5, 10, 25) or -1 to quit:");
             coin = input.nextInt();
             }
    Now we have those values being generated each time.
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    Default Re: Help with slot machine

    Thank you, I'll try that now.

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    Default Re: Help with slot machine

    Yes! It works! Thank you so much for your help, I appreciate it very much!

  9. #9
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    Default Re: Help with slot machine

    I'm glad I could help.
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