Hi ,
I would like to know if there are any tuts on how to map a 3D Terrain (3D Graphic Java: Render fractal landscapes - JavaWorld) onto a Sphere?
Thanks
Q
Welcome to the Java Programming Forums
The professional, friendly Java community. 21,500 members and growing!
The Java Programming Forums are a community of Java programmers from all around the World. Our members have a wide range of skills and they all have one thing in common: A passion to learn and code Java. We invite beginner Java programmers right through to Java professionals to post here and share your knowledge. Become a part of the community, help others, expand your knowledge of Java and enjoy talking with like minded people. Registration is quick and best of all free. We look forward to meeting you.
>> REGISTER NOW TO START POSTING
Members have full access to the forums. Advertisements are removed for registered users.
Hi ,
I would like to know if there are any tuts on how to map a 3D Terrain (3D Graphic Java: Render fractal landscapes - JavaWorld) onto a Sphere?
Thanks
Q
Hello quddusaliquddus. Welcome to the Java Programming Forums.
Unfortunately I have no idea how to do this! It all looks rather complicated!!
Are you basically looking for a circular terrain map?
Please use [highlight=Java] code [/highlight] tags when posting your code.
Forum Tip: Add to peoples reputation by clicking the button on their useful posts.
Try following a tutorial on mapping images onto a sphere, and then do a similar things with the 3D version. Just remember you will have to transform every single point
You can transform any flat texture/data onto any surface you want using UV mapping. That link should provide you with the information necessary to map every x,y pair in your terrain data with a point on the surface.