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Thread: Static methods and variables

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    Default Static methods and variables

    Hi,

    Lately I've developed an interest in game developing and chosen libgdx as my library. So I was collecting resources and reading them. Someone gave me a link to a video (sadly I lost it with many many bookmarks), and the guy used static keyword more than I ever did.

    While I was studying his code (typing to my IDE and altering it), I started to think about static keyword.

    Static variables, I can understand. If you don't want to create an instance of a class just for a variable, you just make it static. Or if you want a variable to have the same value at any time in everywhere.
    But what about static methods?

    I went through my old codes (both practice codes and the codes I tried to make a good program) and I realized I almost never used static variables, let alone static methods.

    So, why would one decide to use static method? And, what are some cases in which I could use static keyword?


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    Senior Member PhHein's Avatar
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    Default Re: Static methods and variables

    static methods are often used for helper methods, that are stateless. E.g. a method that formats a Date into a String or builder methods, or whatever. Another classic case are the getInstance() methods from singletons.

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    Default Re: Static methods and variables

    Hmm... I guess I could use some static methods in some of my apps...

    How does this compare to usual method in terms of performance and resource consuming?

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    Senior Member PhHein's Avatar
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    Default Re: Static methods and variables

    Zero, nothing, nada. If that mattered, you have other severe bottlenecks. No need to worry about that, unless you plan to deploy applications on a toaster.

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    Default Re: Static methods and variables

    Thanks. That was soo clear

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    Default Re: Static methods and variables

    Quote Originally Posted by beer-in-box View Post
    Static variables, I can understand. If you don't want to create an instance of a class just for a variable, you just make it static. Or if you want a variable to have the same value at any time in everywhere.
    Those aren't really true. You shouldn't use static as a way to pass information between classes- what happens when you want to have multiple instances of a class? And nothing is stopping a static variable from having different values over time.

    An example of a static variable that you probably use is the System.out variable. The out variable is a static PrintStream instance in the System class.

    For examples of static methods, check out the Collections class or the Math class.

    There are a ton of other places static variables and methods are used, but those are the ones you might see most frequently.
    Useful links: How to Ask Questions the Smart Way | Use Code Tags | Java Tutorials
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    Super Moderator jps's Avatar
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    Default Re: Static methods and variables

    Quote Originally Posted by beer-in-box View Post
    ...So, why would one decide to use static method?
    When the method will always be the same across any instance of the class.
    Quote Originally Posted by beer-in-box View Post
    ...And, what are some cases in which I could use static keyword?
    Take a "Temperature" class for example. The conversion from fahrenheit to celsius is always the same.

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    Default Re: Static methods and variables

    It can change over time, but what I meant was it is the same for every class at any given time, right? Until one of the classes changes its value...

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    Default Re: Static methods and variables

    Quote Originally Posted by beer-in-box View Post
    It can change over time, but what I meant was it is the same for every class at any given time, right? Until one of the classes changes its value...
    yes, for any number of instances of that class, they all share the same static variable

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