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Thread: Simulate keystroke

  1. #1
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    Question Simulate keystroke

    So I'm trying to simulate a keystroke I used the following code (see below). When I open notepad it works but when I open the game in which I want to use it, it doesn't do anything. So keystrokes don’t seem to work. I tried to simulate mouse movement and click those action do work. Does anyone knows how to fix this problem??

    package MyProject;
     
    import java.awt.AWTException;
    import java.awt.Robot;
    import java.awt.event.KeyEvent;
     
    public class KeyStroke {
     
    	public static void main(String[] args) throws AWTException {
     
    		Robot robot = new Robot();
     
    	    robot.delay(3000);
     
    	    robot.keyPress(KeyEvent.VK_Q);
    	    robot.keyPress(KeyEvent.VK_W);
    	    robot.keyPress(KeyEvent.VK_E);
    	    robot.keyPress(KeyEvent.VK_R);
    	    robot.keyPress(KeyEvent.VK_T);
    	    robot.keyPress(KeyEvent.VK_Y);
     
    	}
     
    }


  2. #2
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    Default Re: Simulate keystroke

    How would you know if the key presses were occurring? Are you expecting to see the keys move on your keyboard?

  3. #3
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    Default Re: Simulate keystroke

    I expected to see it on my screen of course, for example it types "qwerty" in notepad. But I just managed to fix my problem. I already tried KeyPress/Release before but now I keep it pressed for a small amount of time. That did the trick.
    package MyProject;
     
    import java.awt.AWTException;
    import java.awt.Robot;
    import java.awt.event.KeyEvent;
     
    public class KeyStroke {
     
    	public static void main(String[] args) throws AWTException {
     
                Robot robot = new Robot();
     
    	    robot.delay(3000);
     
    	    robot.keyPress(KeyEvent.VK_1);
    	    robot.delay(100);
    	    robot.keyRelease(KeyEvent.VK_1);
    	    robot.delay(100);
    	    robot.keyPress(KeyEvent.VK_2);
    	    robot.delay(100);
    	    robot.keyRelease(KeyEvent.VK_2);
     
    	}
     
    }

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