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Thread: Noob that needs some clearing up with Java style programming

  1. #1
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    Default Noob that needs some clearing up with Java style programming

    Hello everybody. I have experience with c++ and c programming. I wasn't expecting Java to give me such a difficult time, but I am having a hard time grasping in.

    In c/c++, you have a main function and other functions that come up as you call them from your main function. I see this isn't the case in Java. For example, I am studying the following code from Sam's Teach yourself java in 24 hours:

    import java.awt.*;
    import javax.swing.*;
    import java.awt.event.*;
     
    class PrimeFinder extends JFrame implements Runnable, ActionListener {
        Thread go;
        JLabel howManyLabel = new JLabel("Quantity: ");
        JTextField howMany = new JTextField("400", 10);
        JButton display = new JButton("Display primes");
        JTextArea primes = new JTextArea(8, 40);
     
        PrimeFinder() {
            super("Find Prime Numbers");
            setSize(400, 300);
            setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
            BorderLayout bord = new BorderLayout();
            setLayout(bord);
            display.addActionListener(this);
     
            JPanel topPanel = new JPanel();
            topPanel.add(howManyLabel);
            topPanel.add(howMany);
            topPanel.add(display);
            add(topPanel, BorderLayout.NORTH);
     
            primes.setLineWrap(true);
            JScrollPane textPane = new JScrollPane(primes);
            add(textPane, BorderLayout.CENTER);
     
            setVisible(true);
        }
     
        public void actionPerformed(ActionEvent event) {
            display.setEnabled(false);
            if (go == null) {
                go = new Thread(this);
                go.start();
            }
        }
     
        public void run() {
            int quantity = Integer.parseInt(howMany.getText());
            int numPrimes = 0;
            // candidate: the number that might be prime
            int candidate = 2;
            primes.append("First " + quantity + " primes:");
            while (numPrimes < quantity) {
                if (isPrime(candidate)) {
                    primes.append(candidate + " ");
                    numPrimes++;
                }
                candidate++;
            }
        }
     
        public static boolean isPrime(int checkNumber) {
            double root = Math.sqrt(checkNumber);
            for (int i = 2; i <= root; i++) {
                if (checkNumber % i == 0) {
                    return false;
                }
            }
            return true;
        }
     
        public static void main(String[] arguments) {
            PrimeFinder fp = new PrimeFinder();
        }
    }

    I see that main calls PrimeFinder(), but from there the other functions aren't called. Why does this work? does run() start up on its own because Runnable is implemented at the top? In c/c++ I would call the run() from withing my main(). actionPerformed isn't even called from what I can see. What makes this work? Sorry for the newb question. I just really want to learn this stuff. Thanks in advance
    Last edited by looneylu; January 23rd, 2011 at 09:06 PM.


  2. #2
    Administrator copeg's Avatar
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    Default Re: Noob that needs some clearing up with Java style programming

    What makes it work is the Swing/AWT event dispatch thread (EDT). Once a Swing container is realized in the main method the EDT runs until the program exits. Much of what you need is handled for you (eg events on components are dispatched to registered listeners, paint methods are called as needed, etc...)

  3. The Following User Says Thank You to copeg For This Useful Post:

    looneylu (January 23rd, 2011)

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    Default Re: Noob that needs some clearing up with Java style programming

    Quote Originally Posted by copeg View Post
    What makes it work is the Swing/AWT event dispatch thread (EDT). Once a Swing container is realized in the main method the EDT runs until the program exits. Much of what you need is handled for you (eg events on components are dispatched to registered listeners, paint methods are called as needed, etc...)
    So I guess the c/c++ way of thinking isn't necessary... am I really just over thinking things?

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    Administrator copeg's Avatar
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    Default Re: Noob that needs some clearing up with Java style programming

    Quote Originally Posted by looneylu View Post
    So I guess the c/c++ way of thinking isn't necessary... am I really just over thinking things?
    Wouldn't save over-thinking things...the basics between the languages are very similar, but java has a lot of API behind it (particularly when it comes to the GUI - as the above demonstrates) that is hard to swallow in one gulp. Take it one step at a time, and with a background in c/c++ you are already one step ahead.

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    looneylu (January 24th, 2011)

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