Hey everyone, ive been developing 2D games in java for a while now and i want to make the jump to 3D graphics, has anyone got any ideas as to some good learning resources that i could use for learning java bindings for OpenGL ?
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Hey everyone, ive been developing 2D games in java for a while now and i want to make the jump to 3D graphics, has anyone got any ideas as to some good learning resources that i could use for learning java bindings for OpenGL ?
I'd say 2 things. First, the following link might give you an idea and code snippets for how to use JOGL. There are lots of other examples such as this out there, just do an internet search
Jumping into JOGL | Java.net
The JOGL docs should have tons of code snippets to play with. Next, the 'Red Book' contains a lot of the funamentals for OpenGL. While it's C code, it will give you an idea of the funamentals and method calls
The OpenGL Programming Guide - The Redbook
cheers