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Thread: Hello

  1. #1
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    Default Hello

    Hi all,

    I'm new here and while not necessarily completely new to java programming, I do have a very limited knowledge database for it. I've dabbled before and I have been dabbling in different languages since I was a kid. I am mostly interested in basic game programming and have written several basic games, worm, tic-tac-toe, pong and super basic rpgish adventure things in python/pygame. I like to take open source code from diff pygame projects and mess with them.

    Anywho, I'm here because I have a renewed interest in dabbling back in java.

  2. #2
    mmm.. coffee JavaPF's Avatar
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    Default Re: Hello

    Hello trips, welcome to the Java Programming Forums.

    Some of our other members are into game programming. I know Json will confirm this!

    Something that might be of interest to you is this:

    http://www.javaprogrammingforums.com...ming-game.html

    I'm hoping to start this soon and setup a robot for all the forum members to work on. Let me know if you would like to ge involved
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  3. #3
    Super Moderator Json's Avatar
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    Default Re: Hello

    Welcome trips!

    I do enjoy game programming whenever I have some spare time. I use the OpenGL bindings for Java.

    Enjoy your stay at JPF.


    // Json

  4. #4
    mmm.. coffee JavaPF's Avatar
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    Default Re: Hello

    Take a look at the Robo Code thread Json.

    Would this be something you would be interested in doing? Looks cool!
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  5. #5
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    Default Re: Hello

    Thanks for the welcome

    JavaPF, I think that robo code game looks like a fun challenge, and a good way to learn more about java. I would definitely be interested in participating in something like that.

    Json, all my pygame stuff I do with OpenGL. Did a quick search, on wikipedia it shows examples of several different implementations of java with OpenGL(JOGL, YAJOGL, LWJGL), what do you use? and do you know the main differences between these?

  6. #6
    Super Moderator Json's Avatar
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    Default Re: Hello

    I personally started out with the JOGL bindings which are basically just a binding library written by sun to map straight to the Open GL API. LWJGL is another bindings library for OpenGL which has a lot more features and utilities in it and actually started before the JOGL project I think. I don't know about YAJOGL.

    // Json