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Thread: creating constructor

  1. #1
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    Default creating constructor

    I have a Machine class but I don't know how to create a constructor which takes owner, price, and belly_star parameters.


    main class

    //create machines:
     
    		Machine star_on = new Machine(fix_it_up, generator.nextInt(10), true);
    		Machine star_off = new Machine(fix_it_up, generator.nextInt(10), false);

    Machine class


    public class Machine 
    {
    	boolean belly_star;  //whether the machine changes the star or not
    	int price;
    	int counter;
    	Chappie owner;
     
     
    	/**
    	 * if belly star is true, and sneetch has no star, put on a star
    	 * 
    	 * @return true if the machine is successful, false otherwise
    	 */
    	boolean run(Sneetch s)
    	{
    		if(s.money<price)
    		{
    			return false;
    		}
     
    		if(s.is_starred!=belly_star)
    		{
    			s.changeStar();
    			s.spendMoney(price);
    			owner.collectMoney(price);
    			return true;
    		}
     
    		return false;
    	}
    	/**
    	 * 
    	 * @param raise
    	 * @return price
    	 */
    	public void priceHike(double raise)
    	{
    		price = price*(1 + raise);
     
    	}
     
     
    }


  2. #2

  3. #3
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    Default Re: creating constructor

    You code them essentially just like a method; however you have no return type and the "method name" is the class name.
    So in your case it would simply be
    public Machine(//parameters go here) {
         //Other operations in here
    }

    It's really pretty straight forward

  4. #4
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    Default Re: creating constructor

    I'm not sure which one fix_it_up is, but your constructor should look something like this

    public Machine(Fix_It_Up_Class fix_it_up, int number, boolean b)
    {


    }

    Also, maybe I'm missing something, but I noticed another possible problem.

    price = price*(1 + raise);

    price is going to be a double since you have a doube, raise I think, in there.

    Also, even if price were a double, it would seem you never set it to something other than 0 to start with.

    That would mean that price would be 0.0 (if it was double that is)

    and

    0.0 (1 + raise) will always be equal to 0.0 no matter what raise is.

    s.spendMoney(price);
    owner.collectMoney(price);

    Will be spending 0.0 and your owner won't be getting paid anything either.

    Also long as s.money is non-negative, it's always going to skip that first if statement.

    if(s.is_starred!=belly_star)

    belly_star is never initialized.

    By any chance is belly_star the third parameter to your constructor?

  5. #5
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    Default Re: creating constructor

    The price would possibly instantiated upon creation of the constructor is what I would guess.

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