So, we are making a 2D game in java and here's a question:
Any idea as to how i could go about it?
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So, we are making a 2D game in java and here's a question:
Any idea as to how i could go about it?
What is a "static enemy"?
Are you talking about the static modifier for java variables and methods?
If you don't understand my answer, don't ignore it, ask a question.
If you're talking about something like, say, cactus (object, that stands always on place, but is dangerous), than you have, firstly, to implement a collision manager (a thing, which you will use to detect collisions between objects). Than, on collision, you reduce player's health.
Btw, if the collision manager is already embedded to your engine, than you can just use it, without implementing one by yourself.