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Thread: ChessMind for a ChessWorld

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    Default ChessMind for a ChessWorld

    HI,

    I'm not sure which section this would go in.

    I have to write a ChessMind for an assignment. It's for a ChessWorld where minds can run each other and take each others pieces.

    I need help on how to actually start it. I know if I can get one piece to work I can figure the rest out..

    Here's the skeleton for it..

     
    import org.w2mind.net.*;
     
    public class Skeleton Mind implements Mind {
     
     
     
    	public void endrun() throws RunError {
     
    	}
    	public void newrun() throws RunError {
     
    	}
     
    	public Action getaction(State s) throws RunError {
    		// always try to move the same pawn, causing an invalid move forfeit quickly
    		String fen = s.toString();
    		return new Action("12,28");
    	}
    }

    Any advice to get it started is greatly appreciated..

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    Default Re: ChessMind for a ChessWorld

    Can you explain what problems you are having?

    I've never seen the package that the code is using.
    If you don't understand my answer, don't ignore it, ask a question.

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    Default Re: ChessMind for a ChessWorld

    We have to design moves for a ChessWorld and upload them to the world.

    This might explain it a bit better

    CA318 practical

    or this

    The World-Wide-Mind project

    I basically don't know how to get it started. If I can get one chess piece to move then I will be able to code the rest. It's just the initial start..

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    Default Re: ChessMind for a ChessWorld

    Sorry, I know nothing about that package. Is there a forum for its users? This forum is for helping java programmers. If you have questions about how to write a java program using the Java SE classes, post them here. I don't know where you can post questions about the package you are using.
    If you don't understand my answer, don't ignore it, ask a question.

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    Default Re: ChessMind for a ChessWorld

    No, there's no forums what so ever. It's a pain I know. Just thought I'd give this a try..

    Thanks for the info..

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    Default Re: ChessMind for a ChessWorld

    There are several others here, maybe someone else knows about it.
    If you don't understand my answer, don't ignore it, ask a question.

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    Default Re: ChessMind for a ChessWorld

    We have to program chess moves using Forsyth Edwards Notation ..