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Thread: Lottery Game Problem

  1. #1
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    Default Lottery Game Problem

    we need to create a Lottery game where the user must select 6 numbers, and the program will generate 6 random numbers. and the program will find a match and will display appropriate text depending on how many matches were made.

    heres my problem i cannot assign numbers properly to the checked checkboxes(if you run the program you can see what i mean)


    /**
     * @(#)lottoDraw.java
     *
     *
     * @author 
     * @version 1.00 2012/12/1
     */
    import javax.swing.*;
    import java.awt.*;
    import java.awt.event.*;
     
    public class lottoDraw extends JFrame implements ActionListener, ItemListener
    {
    	JCheckBox b0,b1,b2,b3,b4,b5,b6,b7,b8,b9,b10,b11,b12,b13,b14,b15,b16,b17,b18,b19,b20,b21,b22,b23,b24,b25,b26,b27,b28,b29,b30;
    	JLabel lottoName,result,pickedNumbers,reward;
    	JButton draw,exit;
    	JPanel p1,p2,p3,p4,p5,p6,p7,p8;
     
    	JFrame myFrame = new JFrame("Lotto");
     
    	GridLayout layout = new GridLayout(1,1);
     
    	int resultNum1 = 0 + (int)(Math.random() * ((29 - 0) + 1));
    	int resultNum2 = 0 + (int)(Math.random() * ((29 - 0) + 1));
    	int resultNum3 = 0 + (int)(Math.random() * ((29 - 0) + 1));
    	int resultNum4 = 0 + (int)(Math.random() * ((29 - 0) + 1));
    	int resultNum5 = 0 + (int)(Math.random() * ((29 - 0) + 1));
    	int resultNum6 = 0 + (int)(Math.random() * ((29 - 0) + 1));
     
    	int check;
    	int num [] = {0,0,0,0,0,0};
    	int turn [] = {0,0,0,0,0,0};
     
        public lottoDraw() 
        {
        	myFrame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
        	myFrame.setSize(700, 500);
        	myFrame.setVisible(true);
        	myFrame.setLayout(new GridLayout(8,1));
     
        	p1 = new JPanel(new FlowLayout(FlowLayout.CENTER));
        	p2 = new JPanel(new FlowLayout(FlowLayout.CENTER));
        	p3 = new JPanel(new FlowLayout(FlowLayout.CENTER));
        	p4 = new JPanel(new FlowLayout(FlowLayout.CENTER));
        	p5 = new JPanel(layout);
        	p6 = new JPanel(layout);
        	p7 = new JPanel(layout);
        	p8 = new JPanel(layout);
     
        	b0 = new JCheckBox("0");
        	b1 = new JCheckBox("1");
        	b2 = new JCheckBox("2");
        	b3 = new JCheckBox("3");
        	b4 = new JCheckBox("4");
        	b5 = new JCheckBox("5");
        	b6 = new JCheckBox("6");
        	b7 = new JCheckBox("7");
        	b8 = new JCheckBox("8");
        	b9 = new JCheckBox("9");
        	b10 = new JCheckBox("10");
        	b11 = new JCheckBox("11");
        	b12 = new JCheckBox("12");
        	b13 = new JCheckBox("13");
        	b14 = new JCheckBox("14");
        	b15 = new JCheckBox("15");
        	b16 = new JCheckBox("16");
        	b17 = new JCheckBox("17");
        	b18 = new JCheckBox("18");
        	b19 = new JCheckBox("19");
        	b20 = new JCheckBox("20");
        	b21 = new JCheckBox("21");
        	b22 = new JCheckBox("22");
        	b23 = new JCheckBox("23");
        	b24 = new JCheckBox("24");
        	b25 = new JCheckBox("25");
        	b26 = new JCheckBox("26");
        	b27 = new JCheckBox("27");
        	b28 = new JCheckBox("28");
        	b29 = new JCheckBox("29");
        	b30 = new JCheckBox("30");
     
        	lottoName = new JLabel("WIN WIN WIN");
        	result = new JLabel();
        	pickedNumbers = new JLabel();
        	reward = new JLabel();
     
        	draw = new JButton("Draw");
        	exit = new JButton("Exit");
     
        	myFrame.add(p1);
        	myFrame.add(p2);
        	myFrame.add(p3);
        	myFrame.add(p4);
        	myFrame.add(p5);
        	myFrame.add(p6);
        	myFrame.add(p7);
        	myFrame.add(p8);
     
        	p1.add(lottoName);
        	p2.add(pickedNumbers);
        	p3.add(result);
        	p4.add(reward);
     
        	p5.add(b0);
        	p5.add(b1);
        	p5.add(b2);
        	p5.add(b3);
        	p5.add(b4);
        	p5.add(b5);
        	p5.add(b6);
        	p5.add(b7);
        	p5.add(b8);
        	p5.add(b9);
        	p5.add(b10);
        	p6.add(b11);
        	p6.add(b12);
        	p6.add(b13);
        	p6.add(b14);
        	p6.add(b15);
        	p6.add(b16);
        	p6.add(b17);
        	p6.add(b18);
        	p6.add(b19);
        	p6.add(b20);
        	p6.add(b21);
        	p7.add(b22);
        	p7.add(b23);
        	p7.add(b24);
        	p7.add(b24);
        	p7.add(b25);
        	p7.add(b26);
        	p7.add(b27);
        	p7.add(b28);
        	p7.add(b29);
        	p7.add(b30);
     
        	p8.add(draw);
        	p8.add(exit);
     
        	b0.addItemListener(this);
        	b1.addItemListener(this);
        	b2.addItemListener(this);
        	b3.addItemListener(this);
        	b4.addItemListener(this);
        	b5.addItemListener(this);
        	b6.addItemListener(this);
        	b7.addItemListener(this);
        	b8.addItemListener(this);
        	b9.addItemListener(this);
        	b10.addItemListener(this);
        	b11.addItemListener(this);
        	b12.addItemListener(this);
        	b13.addItemListener(this);
        	b14.addItemListener(this);
        	b15.addItemListener(this);
        	b16.addItemListener(this);
        	b17.addItemListener(this);
        	b18.addItemListener(this);
        	b19.addItemListener(this);
        	b20.addItemListener(this);
        	b21.addItemListener(this);
        	b22.addItemListener(this);
        	b23.addItemListener(this);
        	b24.addItemListener(this);
        	b25.addItemListener(this);
        	b26.addItemListener(this);
        	b27.addItemListener(this);
        	b28.addItemListener(this);
        	b29.addItemListener(this);
        	b30.addItemListener(this);
     
        	draw.addActionListener(this);	
     
        }
     
        public void itemStateChanged(ItemEvent e)
        {
        	Object source = e.getSource();
        	Object select = e.getStateChange();
     
        	for(int x=0;x<num.length;x++)
        	{
        		if(source == b0)
        		{
        			if(select == ItemEvent.SELECTED)
        			{
        				num[x] = 0;
        			    check++;
        			    break;
        			}
     
        			else
        			{
        				num[x] = 0;
        				check--;
        				break;
        			}		
        		}
     
        		if(source == b1)
        		{
        			if(select == ItemEvent.SELECTED)
        			{
        				num[x] = 1;
        			    check++;
        			    break;
        			}
     
        			else
        			{
        				num[x] = 0;
        				check--;
        				break;
        			}		
        		}
     
        		if(source == b2)
        		{
        			if(select == ItemEvent.SELECTED)
        			{
        				num[x] = 2;
        			    check++;
        			    break;
        			}
     
        			else
        			{
        				num[x] = 0;
        				check--;
        				break;
        			}
     
        		}
     
        		if(source == b3)
        		{
        			if(select == ItemEvent.SELECTED)
        			{
        				num[x] = 3;
        			    check++;
        			    break;
        			}
     
        			else
        			{
        				num[x] = 0;
        				check--;
        				break;
        			}
     
        		}
     
        		if(source == b4)
        		{
        			if(select == ItemEvent.SELECTED)
        			{
        				num[x] = 4;
        			    check++;
        			    break;
        			}
     
        			else
        			{
        				num[x] = 0;
        				check--;
        				break;
        			}
     
        		}
     
        		if(source == b5)
        		{
        			if(select == ItemEvent.SELECTED)
        			{
        				num[x] = 5;
        			    check++;
        			    break;
        			}
     
        			else
        			{
        				num[x] = 0;
        				check--;
        				break;
        			}		
        		}
     
        		if(source == b6)
        		{
        			if(select == ItemEvent.SELECTED)
        			{
        				num[x] = 6;
        			    check++;
        			    break;
        			}
     
        			else
        			{
        				num[x] = 0;
        				check--;
        				break;
        			}		
        		}
     
        		if(source == b7)
        		{
        			if(select == ItemEvent.SELECTED)
        			{
        				num[x] = 7;
        			    check++;
        			    break;
        			}
     
        			else
        			{
        				num[x] = 0;
        				check--;
        				break;
        			}
     
        		}
     
        		if(source == b8)
        		{
        			if(select == ItemEvent.SELECTED)
        			{
        				num[x] = 8;
        			    check++;
        			    break;
        			}
     
        			else
        			{
        				num[x] = 0;
        				check--;
        				break;
        			}
     
        		}
     
        		if(source == b9)
        		{
        			if(select == ItemEvent.SELECTED)
        			{
        				num[x] = 9;
        			    check++;
        			    break;
        			}
     
        			else
        			{
        				num[x] = 0;
        				check--;
        				break;
        			}
     
        		}
     
        		if(source == b10)
        		{
        			if(select == ItemEvent.SELECTED)
        			{
        				num[x] = 10;
        			    check++;
        			    break;
        			}
     
        			else
        			{
        				num[x] = 0;
        				check--;
        				break;
        			}		
        		}
     
        		if(source == b11)
        		{
        			if(select == ItemEvent.SELECTED)
        			{
        				num[x] = 11;
        			    check++;
        			    break;
        			}
     
        			else
        			{
        				num[x] = 0;
        				check--;
        				break;
        			}		
        		}
     
        		if(source == b12)
        		{
        			if(select == ItemEvent.SELECTED)
        			{
        				num[x] = 12;
        			    check++;
        			    break;
        			}
     
        			else
        			{
        				num[x] = 0;
        				check--;
        				break;
        			}
     
        		}
     
        		if(source == b13)
        		{
        			if(select == ItemEvent.SELECTED)
        			{
        				num[x] = 13;
        			    check++;
        			    break;
        			}
     
        			else
        			{
        				num[x] = 0;
        				check--;
        				break;
        			}
     
        		}
     
        		if(source == b14)
        		{
        			if(select == ItemEvent.SELECTED)
        			{
        				num[x] = 14;
        			    check++;
        			    break;
        			}
     
        			else
        			{
        				num[x] = 0;
        				check--;
        				break;
        			}
     
        		}
     
        		if(source == b15)
        		{
        			if(select == ItemEvent.SELECTED)
        			{
        				num[x] =15;
        			    check++;
        			    break;
        			}
     
        			else
        			{
        				num[x] = 0;
        				check--;
        				break;
        			}		
        		}
     
        		if(source == b16)
        		{
        			if(select == ItemEvent.SELECTED)
        			{
        				num[x] = 16;
        			    check++;
        			    break;
        			}
     
        			else
        			{
        				num[x] = 0;
        				check--;
        				break;
        			}		
        		}
     
        		if(source == b17)
        		{
        			if(select == ItemEvent.SELECTED)
        			{
        				num[x] = 17;
        			    check++;
        			    break;
        			}
     
        			else
        			{
        				num[x] = 0;
        				check--;
        				break;
        			}
     
        		}
     
        		if(source == b18)
        		{
        			if(select == ItemEvent.SELECTED)
        			{
        				num[x] = 18;
        			    check++;
        			    break;
        			}
     
        			else
        			{
        				num[x] = 0;
        				check--;
        				break;
        			}
     
        		}
     
        		if(source == b19)
        		{
        			if(select == ItemEvent.SELECTED)
        			{
        				num[x] = 19;
        			    check++;
        			    break;
        			}
     
        			else
        			{
        				num[x] = 0;
        				check--;
        				break;
        			}
     
        		}
     
        		if(source == b20)
        		{
        			if(select == ItemEvent.SELECTED)
        			{
        				num[x] = 20;
        			    check++;
        			    break;
        			}
     
        			else
        			{
        				num[x] = 0;
        				check--;
        				break;
        			}		
        		}
     
        		if(source == b21)
        		{
        			if(select == ItemEvent.SELECTED)
        			{
        				num[x] = 21;
        			    check++;
        			    break;
        			}
     
        			else
        			{
        				num[x] = 0;
        				check--;
        				break;
        			}		
        		}
     
        		if(source == b22)
        		{
        			if(select == ItemEvent.SELECTED)
        			{
        				num[x] = 22;
        			    check++;
        			    break;
        			}
     
        			else
        			{
        				num[x] = 0;
        				check--;
        				break;
        			}
     
        		}
     
        		if(source == b23)
        		{
        			if(select == ItemEvent.SELECTED)
        			{
        				num[x] = 23;
        			    check++;
        			    break;
        			}
     
        			else
        			{
        				num[x] = 0;
        				check--;
        				break;
        			}
     
        		}
     
        		if(source == b24)
        		{
        			if(select == ItemEvent.SELECTED)
        			{
        				num[x] = 24;
        			    check++;
        			    break;
        			}
     
        			else
        			{
        				num[x] = 0;
        				check--;
        				break;
        			}
     
        		}
     
        		if(source == b25)
        		{
        			if(select == ItemEvent.SELECTED)
        			{
        				num[x] = 25;
        			    check++;
        			    break;
        			}
     
        			else
        			{
        				num[x] = 0;
        				check--;
        				break;
        			}		
        		}
     
        		if(source == b26)
        		{
        			if(select == ItemEvent.SELECTED)
        			{
        				num[x] = 26;
        			    check++;
        			    break;
        			}
     
        			else
        			{
        				num[x] = 0;
        				check--;
        				break;
        			}		
        		}
     
        		if(source == b27)
        		{
        			if(select == ItemEvent.SELECTED)
        			{
        				num[x] = 27;
        			    check++;
        			    break;
        			}
     
        			else
        			{
        				num[x] = 0;
        				check--;
        				break;
        			}
     
        		}
     
        		if(source == b28)
        		{
        			if(select == ItemEvent.SELECTED)
        			{
        				num[x] = 28;
        			    check++;
        			    break;
        			}
     
        			else
        			{
        				num[x] = 0;
        				check--;
        				break;
        			}
     
        		}
     
        		if(source == b29)
        		{
        			if(select == ItemEvent.SELECTED)
        			{
        				num[x] = 29;
        			    check++;
        			    break;
        			}
     
        			else
        			{
        				num[x] = 0;
        				check--;
        				break;
        			}
     
        		}
     
        		if(source == b30)
        		{
        			if(select == ItemEvent.SELECTED)
        			{
        				num[x] = 30;
        			    check++;
        			    break;
        			}
     
        			else
        			{
        				num[x] = 0;
        				check--;
        				break;
        			}
     
        		}
     
        	}
     
        }
     
        public void actionPerformed(ActionEvent a)
        {
        	Object source = a.getSource();
     
        	pickedNumbers.setText(num[0] + " " + num[1] + " " + num[2] + " " + num[3] + " " + num[4] + " " + num[5]);
        	result.setText(resultNum1 + " " + resultNum2 + " " + resultNum3 + " " + resultNum4 + " " + resultNum5 + " " + resultNum6);
        }
     
        public static void main(String[]args)
        {
        	new lottoDraw();
        }
     
     
    }

    help would be appreciated. thanks in advance.


  2. #2
    Think of me.... Mr.777's Avatar
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    Default Re: Lottery Game Problem

    No one here has time to go through the whole piece of code. Ask your questions Precisely if you need help. SSCCE
    Anyone who stops learning is old, whether at twenty or eighty. Anyone who keeps learning stays young. The greatest thing in life is to keep your mind young.

    - Henry Ford

  3. #3
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    Default Re: Lottery Game Problem

    ok then. when the user clicks on the checkbox 5 the program must assign the variable num1 to 5 and when the checkbox 10 is clicked num2 should be assigned 10 and so on, but here is my i cant make it do that. instead the program only assigns the num1 with the last checkboxed clicked and shows the other variable num as 0.

  4. #4
    Think of me.... Mr.777's Avatar
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    Default Re: Lottery Game Problem

    You will have to do one of two things:
    1. Create click listener seperate for each check box, and in each checkbox, put the variable you want to assign value with.
    2. In your single click listener, write conditions to check which checkbox is selected and assign the related variables, value with.
    Anyone who stops learning is old, whether at twenty or eighty. Anyone who keeps learning stays young. The greatest thing in life is to keep your mind young.

    - Henry Ford

  5. #5
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    Default Re: Lottery Game Problem

    i have already done that. but the last clicked checkbox is only one showing its right assigned value. ex when i click the checkboxes with the label 4 & 5(simultaneously) the program only shows 5 and does not show 4.

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