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Thread: Help Pls..

  1. #1
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    Unhappy Help Pls..

    PHP Code:
    How to resize the "button stop and roll" like this on the picture below 
    When I clicked a start the start button are still true when i clicked a stop the stop button are also still true Boolean
    roll dice.jpg

    import java.awt.*;
    import java.awt.event.*;
    import javax.swing.*;
     
    	public class LabEx4 extends JFrame{
     
    	private JLabel rollgame, rid1, rid2, rid3, rid4, rid5, rid6, led1, led2, led3, led4, led5, led6;
    	private JButton Roll, Stop;
    	private StartButtonHandler sbh;
    	private StopButtonHandler stbh;
    	private boolean stop = false;
    	private int pict = 1;
     
     
    	public void Runner(){
    	rollgame = new JLabel("Rolling Dice for Games");
    	rollgame.setFont(new Font("Grease", Font.BOLD, 40));
    	rollgame.setLocation(180, 20);
    	rollgame.setSize(300, 80);
     
    	ImageIcon rd1 = new ImageIcon(
    	getClass().getResource("Dice1.jpg"));
    	rid1 = new JLabel(rd1);
    	rid1.setVisible(true);
     
    	ImageIcon rd2 = new ImageIcon(
    	getClass().getResource("Dice2.jpg"));
    	rid2 = new JLabel(rd2);
    	rid2.setVisible(false);
     
    	ImageIcon rd3 = new ImageIcon(
    	getClass().getResource("Dice3.jpg"));
    	rid3 = new JLabel(rd3);
    	rid3.setVisible(false);
     
    	ImageIcon rd4 = new ImageIcon(
    	getClass().getResource("Dice4.jpg"));
    	rid4 = new JLabel(rd4);
    	rid4.setVisible(false);
     
    	ImageIcon rd5 = new ImageIcon(
    	getClass().getResource("Dice5.jpg"));
    	rid5 = new JLabel(rd5);
    	rid5.setVisible(false);
     
    	ImageIcon rd6 = new ImageIcon(
    	getClass().getResource("Dice6.jpg"));
    	rid6 = new JLabel(rd6);
    	rid6.setVisible(false);
     
    	ImageIcon ld1 = new ImageIcon(
    	getClass().getResource("Dice1.jpg"));
    	led1 = new JLabel(ld1);
    	led1.setVisible(true);
     
    	ImageIcon ld2 = new ImageIcon(
    	getClass().getResource("Dice2.jpg"));
    	led2 = new JLabel(ld2);
    	led2.setVisible(false);
     
    	ImageIcon ld3 = new ImageIcon(
    	getClass().getResource("Dice3.jpg"));
    	led3 = new JLabel(ld3);
    	led3.setVisible(false);
     
    	ImageIcon ld4 = new ImageIcon(
    	getClass().getResource("Dice4.jpg"));
    	led4 = new JLabel(ld4);
    	led4.setVisible(false);
     
    	ImageIcon ld5 = new ImageIcon(
    	getClass().getResource("Dice5.jpg"));
    	led5 = new JLabel(ld5);
    	led5.setVisible(false);
     
    	ImageIcon ld6 = new ImageIcon(
    	getClass().getResource("Dice6.jpg"));
    	led6 = new JLabel(ld6);
    	led6.setVisible(false);
     
    	Container pane = getContentPane();
    	pane.setLayout(new FlowLayout(FlowLayout.CENTER, 40,40));
     
    	JButton Roll = new JButton("ROLL");
    	Roll.setFont(new Font("Georgia", Font.BOLD, 12));
    	Roll.setSize(100,50);
    	sbh = new StartButtonHandler();
    	Roll.addActionListener(sbh);
    	pane.add(Roll);
     
    	JButton Stop = new JButton("STOP");
    	Stop.setFont(new Font("Georgia", Font.BOLD, 12));
    	Stop.setSize(100,50);
    	stbh = new StopButtonHandler();
    	Stop.addActionListener(stbh);
    	pane.add(Stop);
     
    	pane.add(rollgame);
    	pane.add(rid1);
    	pane.add(rid2);
    	pane.add(rid3);
    	pane.add(rid4);
    	pane.add(rid5);
    	pane.add(rid6);
    	pane.add(led1);
    	pane.add(led2);
    	pane.add(led3);
    	pane.add(led4);
    	pane.add(led5);
    	pane.add(led6);
     
    	JPanel pan = new JPanel();
    	pan.setLayout(new FlowLayout(FlowLayout.CENTER, 45,45));
    	pan.add(Roll);
    	pane.add(pan, BorderLayout.CENTER);
    	pan.add(Stop);
     
    	setTitle("Two Roll Dice");
    	setSize(600, 500);
    	setResizable(false);
    	setVisible(true);
    	setDefaultCloseOperation(EXIT_ON_CLOSE);
    	}
    	private class StartButtonHandler implements ActionListener{
    	public void actionPerformed(ActionEvent ev){
    	stop = false;
     
    	Thread to = new Thread(){
    	public void run(){
    	while(!stop){
    	try{
    	if(pict == 1){
    	rid1.setVisible(true);
    	rid2.setVisible(false);
    	rid3.setVisible(false);
    	rid4.setVisible(false);
    	rid5.setVisible(false);
    	rid6.setVisible(false);
    	led1.setVisible(false);
    	led2.setVisible(false);
    	led3.setVisible(false);
    	led4.setVisible(false);
    	led5.setVisible(false);
    	led6.setVisible(true);
    	pict++;
    	sleep(200);
    	}
    	else if(pict == 2){
    	rid1.setVisible(false);
    	rid2.setVisible(true);
    	rid3.setVisible(false);
    	rid4.setVisible(false);
    	rid5.setVisible(false);
    	rid6.setVisible(false);
    	led1.setVisible(false);
    	led2.setVisible(false);
    	led3.setVisible(false);
    	led4.setVisible(false);
    	led5.setVisible(true);
    	led6.setVisible(false);
    	pict++;
    	sleep(200);
    	}
    	else if(pict == 3){
    	rid1.setVisible(false);
    	rid2.setVisible(false);
    	rid3.setVisible(true);
    	rid4.setVisible(false);
    	rid5.setVisible(false);
    	rid6.setVisible(false);
    	led1.setVisible(false);
    	led2.setVisible(false);
    	led3.setVisible(false);
    	led4.setVisible(true);
    	led5.setVisible(false);
    	led6.setVisible(false);
    	pict++;
    	sleep(200);
    	}
    	else if(pict == 4){
    	rid1.setVisible(false);
    	rid2.setVisible(false);
    	rid3.setVisible(false);
    	rid4.setVisible(false);
    	rid5.setVisible(true);
    	rid6.setVisible(false);
    	led1.setVisible(false);
    	led2.setVisible(false);
    	led3.setVisible(true);
    	led4.setVisible(false);
    	led5.setVisible(false);
    	led6.setVisible(false);
    	pict++;
    	sleep(200);
    	}
    	else if(pict == 5){
    	rid1.setVisible(false);
    	rid2.setVisible(false);
    	rid3.setVisible(false);
    	rid4.setVisible(false);
    	rid5.setVisible(true);
    	rid6.setVisible(false);
    	led1.setVisible(false);
    	led2.setVisible(false);
    	led3.setVisible(false);
    	led4.setVisible(false);
    	led5.setVisible(true);
    	led6.setVisible(false);
    	pict++;
    	sleep(200);
    	}
    	else{
    	rid1.setVisible(false);
    	rid2.setVisible(false);
    	rid3.setVisible(false);
    	rid4.setVisible(false);
    	rid5.setVisible(false);
    	rid6.setVisible(true);
    	led1.setVisible(false);
    	led2.setVisible(false);
    	led3.setVisible(false);
    	led4.setVisible(false);
    	led5.setVisible(false);
    	led6.setVisible(true);
    	pict=1;
    	sleep(200);
    	}
    	}
    	catch(InterruptedException e){
    	}
    	}
    	}
    	};
    	to.start();
    	}
    	}
     
    	private class StopButtonHandler implements ActionListener{
    	public void actionPerformed(ActionEvent ev){
    	stop = true;
    	}
    	}
    }

    Main Class
    public class MainEx4 {
     
       public static void main(String [] args){
     
    	javax.swing.SwingUtilities.invokeLater(new Runnable() {
    	public void run() {
    	new LabEx4().Runner();
    	}
    	});
    	}
    }


  2. #2
    Super Moderator Norm's Avatar
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    Default Re: Help Pls..

    start the start button are still true
    What do you mean by "true" for a button? Are you asking about their being enabled? The button class has methods that will change that.
    If you don't understand my answer, don't ignore it, ask a question.

  3. #3
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    Default Re: Help Pls..

    Oh I'm sorry, "Roll" I mean... and I mean in the true. When i click a button "Roll". Roll "Button" should be an Unclickable when a program or an animation are running the "stop" button are true boolean or clickable.. Then when you click a button "stop" are the same as of "roll" button that you clicked the stop button are unclickable or false boolean..
    Sorry for my Grammar that you not understand.. Because i am from philippines .. and i will study learn English language..

  4. #4
    Super Moderator Norm's Avatar
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    Default Re: Help Pls..

    "Button" should be an Unclickable
    Read the API doc for the button class. It has a method to disable the button. Also look at the doc for any class that the button class extends.


    New thread at http://www.javaprogrammingforums.com...am-button.html
    If you don't understand my answer, don't ignore it, ask a question.

  5. #5
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    Default Re: Help Pls..

    ok tnx

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