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Thread: java 2d array is not looping right. i dont understand whyy and how to fix it

  1. #1
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    Default java 2d array is not looping right. i dont understand whyy and how to fix it

    i need help with simple tile map. i have 2d array as map.
    so i want to replce numbers in array with rect's.
    0 = green rect
    1 = red rect
    2 = black rect
    and i want it so that the all tile are same size.

    when i run this it the drawing on screen doesnt match the drawing in array and it output random blocks. the code look fine to me but iam sure i am missing some thing.

    HTML Code:
    import java.awt.Color;
    import java.awt.Graphics;
    
    
    public class levels 
    {
         int level01[][] = {    {2,2,2,2,2,2,2,2,2,2,2,2,2,2,2},
                                {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
                                {2,2,2,2,2,2,2,2,2,2,2,2,2,2,2},
                                {2,1,2,2,2,2,2,2,2,2,2,2,2,2,2},
                                {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
                                {2,2,2,2,2,2,2,2,2,2,2,2,2,2,2}};
    
    
    
        public levels()
        {
        }
    
    
    
        //@Override
        public void paint(Graphics g)
        {
            for(int y = 0; y < level01.length; y++) //rows
            {
                for(int x = 0; x < level01[y].length; x++) //cols
                {
                    if(level01[y][x] == 0)
                    {
                        g.setColor(Color.green);
                        g.drawRect(x, y, 200, 200);
                    }
                    if(level01[y][x] == 1)
                    {
                        g.setColor(Color.red);
                        g.drawRect(x, y, 200, 200);
                    }
                    if(level01[y][x] == 2)
                    {
                        g.setColor(Color.black);
                        g.drawRect(x, , 200, 200);
                    }
                }
            }//end of main for loop
            //super.paint(g);
        }//end of paint method
    }//end of level01 class


  2. #2
    Super Moderator Norm's Avatar
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    Default Re: java 2d array is not looping right. i dont understand whyy and how to fix it

    when i run this it the drawing on screen doesnt match the drawing in array and it output random blocks
    Can you describe what is drawn?

    Can you make a small simple program that compiles, executes and shows the problem?
    If you don't understand my answer, don't ignore it, ask a question.

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