I am trying to make a matching game. So far I just have the screen set up to display the buttons.
My program builds fine, but when I run it I get this message and nothing pops up.
Usage: java [-options] class [args...]
(to execute a class)
or java [-options] -jar jarfile [args...]
(to execute a jar file)
where options include:
-d32 use a 32-bit data model if available
-d64 use a 64-bit data model if available
-server to select the "server" VM
-hotspot is a synonym for the "server" VM [deprecated]
The default VM is server.
-cp <class search path of directories and zip/jar files>
-classpath <class search path of directories and zip/jar files>
A ; separated list of directories, JAR archives,
and ZIP archives to search for class files.
-D<name>=<value>
set a system property
-verbose:[class|gc|jni]
enable verbose output
-version print product version and exit
-version:<value>
require the specified version to run
-showversion print product version and continue
-jre-restrict-search | -no-jre-restrict-search
include/exclude user private JREs in the version search
-? -help print this help message
-X print help on non-standard options
-ea[:<packagename>...|:<classname>]
-enableassertions[:<packagename>...|:<classname>]
enable assertions with specified granularity
-da[:<packagename>...|:<classname>]
-disableassertions[:<packagename>...|:<classname>]
disable assertions with specified granularity
-esa | -enablesystemassertions
enable system assertions
-dsa | -disablesystemassertions
disable system assertions
-agentlib:<libname>[=<options>]
load native agent library <libname>, e.g. -agentlib:hprof
see also, -agentlib:jdwp=help and -agentlib:hprof=help
-agentpath:<pathname>[=<options>]
load native agent library by full pathname
-javaagent:<jarpath>[=<options>]
load Java programming language agent, see java.lang.instrument
-splash:<imagepath>
show splash screen with specified image
See Java SE Documentation at a Glance for more details.
This is my code:
/** import java.awt.*; import java.awt.event.ActionEvent; import java.awt.event.ActionListener; import java.util.*; import javax.swing.*; import static java.util.Collections.*; public class MatchingGame extends JFrame implements ActionListener { private JButton exitButton, replayButton; private JButton[] gameButton = new JButton[36]; private ImageIcon[] ImageArray; public MatchingGame() { init(); panel(); setImages(); setTitle("MathingGame"); setDefaultCloseOperation(EXIT_ON_CLOSE); setSize(750, 750); setVisible(true); } public void init() { for (int i = 0; i < gameButton.length; i++) { gameButton[i] = new JButton(); gameButton[i].addActionListener(this); } exitButton = new JButton("Exit"); exitButton.addActionListener(this); replayButton = new JButton("Replay"); replayButton.addActionListener(this); } public void panel() { Panel gamePanel = new Panel(); gamePanel.setLayout(new GridLayout(6, 6)); for (int i = 0; i < gameButton.length; i++) { gamePanel.add(gameButton[i]); } Panel buttonPanel = new Panel(); buttonPanel.add(replayButton); buttonPanel.add(exitButton); buttonPanel.setLayout(new GridLayout(1, 0)); add(gamePanel, BorderLayout.CENTER); add(buttonPanel, BorderLayout.SOUTH); } public void setImages() { for(int i=1;i<19;i++){ ImageArray[i] = new ImageIcon("Pictures/"+i+".jpg"); gameButton[i].setIcon(ImageArray[i]); } } public void actionPerformed(ActionEvent e) { if (exitButton == e.getSource()) { System.exit(0); } if (replayButton == e.getSource()) { } } public static void main (String[] args){ new MatchingGame(); } }