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Thread: draw can't be resolved. Help!

  1. #1
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    Default draw can't be resolved. Help!

    Hey. I'm trying to use draw. I'll post the code

    import javax.swing.*;

    public class Main {
    public static void main(String[] cmdLn){
    JFrame f = new JFrame("Draw");
    f.setVisible(true);
    f.setSize(500,500);
    f.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);

    draw objekt = new draw();




    }
    }

    The error I'm getting is: draw can't be resolved.
    I'm copying this code from a youtube tutorial, so it's weird that it doesn't work.
    Is there something else I should import?

    Thanks in advance.


  2. #2
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    Default Re: draw can't be resolved. Help!

    Hi

    what is the draw class here , the object for which is created... have you created one?

  3. #3
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    Default Re: draw can't be resolved. Help!

    main:
    import java.awt.*;
    import java.awt.event.*;
    import java.awt.geom.*;
    import java.awt.image.*;
    import java.io.*;
    import java.net.*;
    import java.util.LinkedList;
    import java.util.TreeSet;
    import javax.imageio.ImageIO;
    import javax.swing.*;
    public class Main {
    public static void main(String[] cmdLn){
    JFrame f = new JFrame("Draw");
    f.setVisible(true);
    f.setSize(500,500);
    f.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);

    draw object = new draw();
    f.add(object);
    object.drawing();






    }
    }
    Second class:
    import javax.swing.*;
    import java.awt.*;
    public class Drawing {

    public void drawing(){

    repaint();
    }
    public void paintComponent(Graphics g){
    super.paintComponent(g);
    g.setColor(Color.BLUE);
    g.fillRect(10,15,100,2);




    }
    }
    import javax.swing.*;
    import java.awt.*;
    public class Drawing {

    public void drawing(){

    repaint();
    }
    public void paintComponent(Graphics g){
    super.paintComponent(g);
    g.setColor(Color.BLUE);
    g.fillRect(10,15,100,2);




    }
    }

    draw doesnt work.
    nor repaint();
    and The method paintComponent(Graphics) is undefined for the type Object

    --- Update ---

    Anyone?

    --- Update ---

    Solved. Sorry for my lack of skills.

  4. #4
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    Default Re: draw can't be resolved. Help!

    Hi

    I feel u need to create object of Drawing class instead of draw. Because there is no class as draw here.
    So instead of draw object = new draw(); use Drawing object = new Drawing();
    and then object.drawing();

  5. #5
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    Default Re: draw can't be resolved. Help!

    Thanks mate!

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