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Thread: java comp sci help

  1. #1
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    Default java comp sci help

    [B] the objective is to sort the circles based on color in each row. I cannot get the color pattern to run and then I need to display the colored circles across the applet



    // GraphicsLab06st.java
    // This is the Student Version of the Lab11GRFX06 assignment.

    import java.awt.*;
    import java.applet.*;
    import java.util.*;

    public class GraphicsLab06st extends Applet
    {
    public void paint(Graphics g)
    {
    int circleCount = 40;
    Circles circles = new Circles(g,circleCount);
    }
    }

    class Circles
    {
    private int circleCount;
    private Random rnd;
    private Color randomColor;
    private int colorRow;

    private int redCount, greenCount, blueCount;

    public Circles(Graphics g,int c)
    {
    rnd = new Random(12345);
    circleCount = c;
    redCount = 1;
    greenCount = 1;
    blueCount = 1;
    drawSquares(g);
    for (int k = 1; k <= circleCount; k++)
    drawRandomCircle(g);
    }

    public void drawSquares(Graphics g)
    {
    g.setColor(Color.red);
    g.fillRect(10,100,30,30);
    g.setColor(Color.green);
    g.fillRect(10,250,30,30);
    g.setColor(Color.blue);
    g.fillRect(10,400,30,30);
    }
    public void drawRandomCircle(Graphics g)
    {
    int wxtft = 10;

    getRandomColor();



    g.setColor(randomColor);
    g.fillOval (wxtft,colorRow,30,30);
    }

    public void getRandomColor()
    {



    // red
    int r = rnd.nextInt(256);


    // green
    int g = rnd.nextInt(256);
    // blue
    int b = rnd.nextInt(256);

    randomColor = new Color (r,g,b);
    if (r > g && r > b )
    {
    colorRow = 100 ;
    }
    if (g > b && r < g)
    {
    colorRow = 250 ;
    }

    if (b > r && g < b)
    {
    colorRow = 400;

    }

    }
    }


  2. #2
    Super Moderator Norm's Avatar
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    Default Re: java comp sci help

    Can you explain what it you mean by "sort the circles based on color" and say what problems you are having doing it?

    Please edit your post and wrap your code with code tags:
    [code=java]
    <YOUR CODE HERE>
    [/code]
    to get highlighting and preserve formatting.
    If you don't understand my answer, don't ignore it, ask a question.

  3. The Following User Says Thank You to Norm For This Useful Post:

    dylanoo (April 16th, 2013)

  4. #3
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    Default Re: java comp sci help

    Quote Originally Posted by Norm View Post
    Can you explain what it you mean by "sort the circles based on color" and say what problems you are having doing it?

    Please edit your post and wrap your code with code tags:
    [code=java]
    <YOUR CODE HERE>
    [/code]
    to get highlighting and preserve formatting.
    I need the circles sorted based on color in a certain row next to the square of the same color across the screen but I am having issues with the get color method and drawing the circles across the screen.
    I have posted my instruction document in the attachments for futher info. Thank you for your time!
    Attached Files Attached Files

  5. #4
    Super Moderator Norm's Avatar
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    Default Re: java comp sci help

    having issues with the get color method and drawing the circles across the screen.
    Please explain what the issues are.
    Post any doc you want associated with the problem on the thread without requiring a download.

    Please edit your post and wrap your code with code tags:
    [code=java]
    <YOUR CODE HERE>
    [/code]
    to get highlighting and preserve formatting.

    One problem I see is the creating of an object from inside the paint() method. Objects should be created outside the paint() method. Their methods can be called from inside paint().
    If you don't understand my answer, don't ignore it, ask a question.

  6. #5
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    Default Re: java comp sci help

    ok I am very sorry I attached the wrong word document. I have figured out my problems with the sorting on my own today but I just would to know how to get those circles to display across the screen.

    // GraphicsLab06st.java
    // This is the Student Version of the Lab11GRFX06 assignment.
     
    import java.awt.*;
    import java.applet.*;
    import java.util.*;
     
    public class GraphicsLab06st extends Applet
    { 
    public void paint(Graphics g)
    {
    int circleCount = 40;
    Circles circles = new Circles(g,circleCount);
    }
    }
     
    class Circles
    {
    private int circleCount;
    private Random rnd;
    private Color randomColor;
    private int colorRow;
     
    private int redCount, greenCount, blueCount;
     
    public Circles(Graphics g,int c)
    {
    rnd = new Random(12345);
    circleCount = c;
    redCount = 1;
    greenCount = 1;
    blueCount = 1;
    drawSquares(g);
    for (int k = 1; k <= circleCount; k++)
    drawRandomCircle(g);
    } 
     
    public void drawSquares(Graphics g)
    {
    g.setColor(Color.red);
    g.fillRect(10,100,30,30);
    g.setColor(Color.green);
    g.fillRect(10,250,30,30);
    g.setColor(Color.blue);
    g.fillRect(10,400,30,30);
    }
    public void drawRandomCircle(Graphics g)
    {
    int wxtft = 10;
     
    getRandomColor();
     
     
     
    g.setColor(randomColor);
    g.fillOval (wxtft,colorRow,30,30);
    }
     
    public void getRandomColor()
    {
     
     
     
    // red
    int r = rnd.nextInt(256);
     
     
    // green
    int g = rnd.nextInt(256);
    // blue
    int b = rnd.nextInt(256);
     
    randomColor = new Color (r,g,b);
    if (r > g && r > b ) 
    {
    colorRow = 100 ;
    }
    if (g > b && r > g) 
    {
    colorRow = 250 ;
    }
     
    if (b > r && g > b)
    {
    colorRow = 400;
     
    }
     
    }
    } .
     
     
     
    code=java]
    <YOUR CODE HERE>
    Last edited by Norm; April 17th, 2013 at 07:35 PM. Reason: Added first code tag

  7. #6
    Super Moderator Norm's Avatar
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    Default Re: java comp sci help

    The code tags should go around the code, not at the end of the code. The code should be between the code tags at the place that says: <YOUR CODE HERE>

    One problem I see is the creating of the Circle object from inside the paint() method. Objects should be created outside the paint() method. Their methods can be called from inside paint().

    how to get those circles to display across the screen.
    Change the y values of where the circles are drawn to have them display across the screen.


    The code needs formatting. Nested statements should be indented. All statements should NOT start in the first column.
    If you don't understand my answer, don't ignore it, ask a question.

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