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Thread: GUI part in lines of action

  1. #1
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    Default GUI part in lines of action

    i have a problem with GUI i can't write the code for lines of action and the deadline of submission is tomorrow midnight (Cairo : gmt+2)
    i work on eclipse, can any body help me with that?

    --- Update ---

    i've written the code of the engine part and my whole problem is in the java part


  2. #2
    Super Moderator Norm's Avatar
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    Default Re: GUI part in lines of action

    Do you have any specific questions about your assignment?
    Please post your code and any questions about problems you are having.
    If you don't understand my answer, don't ignore it, ask a question.

  3. #3
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    Default Re: GUI part in lines of action

    the thing is that i don't understand GUI so i need help with it.

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    Default Re: GUI part in lines of action

    If you don't understand my answer, don't ignore it, ask a question.

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    Default Re: GUI part in lines of action

    take a look at this. it's my gui code till now and it doesn't show the board when i run,, it shows an emty window. why is that ?
    Attached Files Attached Files
    • File Type: zip q.zip (1.1 KB, 0 views)

  6. #6
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    Default Re: GUI part in lines of action

    Please post any code you have questions about in the thread. No links.
    If you don't understand my answer, don't ignore it, ask a question.

  7. #7
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    Default Re: GUI part in lines of action

    this is the main method class
    package eg.edu.guc.loa.gui;
     
    import eg.edu.guc.loa.engine.*;
    import java.awt.Color;
    import java.awt.GridLayout;
     
    import javax.swing.JFrame;
    import javax.swing.JPanel;
     
    public class Frame1 {
    	public static void main(String[] args) {
    		JFrame f = new JFrame("Lines Of Action");
    		f.setVisible(true);
    		f.setSize(700, 700);
     
    		JPanel panel = new JPanel();
    		panel.setSize(700, 700);
     
    		f.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
    		BoardGui b = new BoardGui();
    		f.add(panel);
    		panel.add(b);
    	}
     
    }
     
    and this is the board class
     
    package eg.edu.guc.loa.gui;
     
    import javax.swing.JButton;
    import javax.swing.JLabel;
    import javax.swing.JPanel;
     
    import java.awt.Color;
    import java.awt.Graphics;
    import java.awt.Graphics2D;
    import java.awt.GridLayout;
    import java.awt.Polygon;
    import java.awt.event.MouseEvent;
    import java.awt.event.MouseListener;
    import java.awt.geom.Ellipse2D;
    import java.awt.geom.Rectangle2D;
     
    @SuppressWarnings("serial")
    public class BoardGui extends JPanel {
    	JPanel[][] board;
     
    	public BoardGui() {
    		setLayout(new GridLayout(8, 8));
    		this.setVisible(true);
    		this.setSize(700, 700);
     
    		this.setBounds(0, 0, 700, 700);
    		board = new JPanel[8][8];
    		int count = 0;
    		for (int i = 0; i != 8; i++) {
    			for (int j = 0; j != 8; j++) {
    				if (count % 2 == 0) {
    					board[i][j].setBackground(Color.GREEN);
    				} else {
    					board[i][j].setBackground(Color.CYAN);
     
    				}
     
    			}
     
    		}
     
    	}
     
    	public static void main(String[] args) {
    		BoardGui b = new BoardGui();
    		b.show();
    	}
    }
    Last edited by Norm; May 9th, 2013 at 03:37 PM. Reason: added code tags

  8. #8
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    Default Re: GUI part in lines of action

    Both classes have a main() method. Which class do you use with the java command to execute the program?
    If you don't understand my answer, don't ignore it, ask a question.

  9. #9
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    Default Re: GUI part in lines of action

    the first class

    --- Update ---

    i tried deleting the main method in the second class but that was useless

  10. #10
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    Default Re: GUI part in lines of action

    Do you get errors when executing the code? Copy the full text and pasted it here.
    If you don't understand my answer, don't ignore it, ask a question.

  11. The Following User Says Thank You to Norm For This Useful Post:

    trexy (May 10th, 2013)

  12. #11
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    Default Re: GUI part in lines of action

    No i don't get any errors it is executed and run perfectly but the problem is the frame opens is blank and has no panels (board) in it.
    and this is the full text pasted above and as i stated in it these are two separate classes.

  13. #12
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    Default Re: GUI part in lines of action

    Firstly you need to initialize the individual JPanels. Secondly, you need to add them to something.
     
    board[i][j] = new JPanel();
    add(board[i][j];

  14. The Following User Says Thank You to theoriginalanomaly For This Useful Post:

    trexy (May 10th, 2013)

  15. #13
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    Default Re: GUI part in lines of action

    take a look at this,, it shows no errors but it doesn't run what is the reason ?
    and it runs correctly showing the board without any checkers(buttons) when i remove any add statements.

    public BoardGui() {

    setBounds(0, 0, 600, 600);
    setResizable(false);
    board = new JPanel[8][8];
    setLayout(new GridLayout(8, 8));
    for (int i = 0; i < board.length; i++) {
    for (int j = 0; j < board[i].length; j++) {
    board[i][j] = new JPanel();
    getContentPane().add(board[i][j]);
    }
    }

    int count = 0;
    for (int i = 0; i != board.length; i++) {
    for (int j = 0; j != board.length; j++) {

    if (count % 2 == 0) {
    board[i][j].setBackground(Color.CYAN);
    } else {
    board[i][j].setBackground(Color.DARK_GRAY);
    }

    count++;
    }
    count++;
    }
    ButtonGui b = new ButtonGui();
    for (int i = 0; i <= board.length; i++) {
    for (int j = 0; j <= board.length; j++) {
    board[i][j] = new JPanel();

    }
    }
    for (int i = 1; i < 7; i++) {

    board[0][i].add(b);
    board[7][i].add(b);
    }
    for (int i = 1; i < 7; i++) {
    board[i][0].add(b);
    board[i][7].add(b);
    }

    }

  16. #14
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    Default Re: GUI part in lines of action

    You should combine your for loops, no need to go through the same procedure 3 times. Are you just adding buttons for the click listener? You should be getting compile time errors for trying to call getContentPane() JPanel doesn't have that method, and setResizable(). Those are both methods for the JFrame. Also, there is no reason to add a JPanel to the frame and then add the boardgui to the panel. Just add the boardgui (it is a JPanel) to the frame. And the method you are using will not create a checker board, just columns of the same color. What Ide are you using? It makes no sense that you are not getting errors. And you are adding the same button to all of the jpanels.

    --- Update ---

    JFrame is the easel, JPanel is the canvas, and Graphics are the paintbrush. You should use the graphics to paint, it will give you more control.

  17. #15
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    Default Re: GUI part in lines of action

    i don't get any errors
    The code would give errors because this statement was missing:
    board[i][j] = new JPanel();
    It would cause a NullPointerException
    If you don't understand my answer, don't ignore it, ask a question.

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