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Thread: gui

  1. #1
    Junior Member
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    Default gui

    import javax.swing.*;
    import java.awt.event.*;
    public class Simplegui implements ActionListener
    {
    public static void main(String args[])
    {
    Simplegui gui=new Simplegui();
    gui.go();
    }
    public void go()
    {
    JFrame frame=new JFrame();
    JButton button=new JButton("save");
    button.addActionListener(this);
    frame.getContentPane().add(button);
    frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOS E);
    frame.setSize(1000,600);
    frame.setVisible(true);
    }

    public void actionPerformed(ActionEvent event)
    {
    button.setText("press");
    }

    }


  2. #2
    Administrator copeg's Avatar
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    Default Re: gui

    The thread is marked as solved....is your problem solved? Do you have a question?

  3. #3
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    Default Re: gui no my problem is what is wrong with this code

    [QUOTE=662vipin;126607]import javax.swing.*;
    import java.awt.event.*;
    public class Simplegui implements ActionListener
    {
    public static void main(String args[])
    {
    Simplegui gui=new Simplegui();
    gui.go();
    }
    public void go()
    {
    JFrame frame=new JFrame();
    JButton button=new JButton("save");
    button.addActionListener(this);
    frame.getContentPane().add(button);
    frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOS E);
    frame.setSize(1000,600);
    frame.setVisible(true);
    }

    public void actionPerformed(ActionEvent event)
    {
    button.setText("press");
    }

    }[/QUOTEmy problem is what is wrong with this code

  4. #4
    Administrator copeg's Avatar
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    Default Re: gui

    my problem is what is wrong with this code
    I recommend that you go first: does it compile? Are there exceptions? Does it behave and it not, how?

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