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Thread: Help needed

  1. #1
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    Post Help needed

    May someone please spare a moment of there time to quickly help me, I am new to java and would like only about 10 minutes of your time to just fix an error that I cannot identify yet.


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    Default Re: Help needed

    Please post the code and the full text of the error message.
    Be sure to wrap your code with code tags:
    [code=java]
    YOUR CODE HERE
    [/code]
    to get highlighting and preserve formatting.
    If you don't understand my answer, don't ignore it, ask a question.

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    Default Re: Help needed

    There are multiple packages, I am trying to make a simple mod but it isn't working when I try to add in tools.

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    Default Re: Help needed

    Welcome to the forum! Please read this topic to learn how to post code in code or highlight tags and other useful info for newcomers.

    Are we supposed to guess the problem? You tell us the problem as clearly as possible with specific questions about what you need help with, and we'll do what we can.

  5. #5
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    Default Re: Help needed

    EvenMoreSwords
    package Unlimit3d.EvenMoreSwords.common;
     
    import net.minecraft.block.Block;
    import net.minecraft.block.material.Material;
    import net.minecraft.item.EnumToolMaterial;
    import net.minecraft.item.Item;
    import net.minecraftforge.common.EnumHelper;
    import Unlimit3d.EvenMoreSwords.block.BlockCopperOre;
    import Unlimit3d.EvenMoreSwords.item.ItemCopperAxe;
    import Unlimit3d.EvenMoreSwords.item.ItemCopperHoe;
    import Unlimit3d.EvenMoreSwords.item.ItemCopperIngot;
    import Unlimit3d.EvenMoreSwords.item.ItemCopperShovel;
    import Unlimit3d.EvenMoreSwords.item.ItemCopperPickaxe;
    import Unlimit3d.EvenMoreSwords.item.ItemCopperSword;
    import cpw.mods.fml.common.Mod;
    import cpw.mods.fml.common.Mod.Init;
    import cpw.mods.fml.common.SidedProxy;
    import cpw.mods.fml.common.event.FMLInitializationEvent;
    import cpw.mods.fml.common.network.NetworkMod;
    import cpw.mods.fml.common.registry.GameRegistry;
    import cpw.mods.fml.common.registry.LanguageRegistry;
     
    @Mod(modid = "EvenMoreSwords", name = "Even More Swords Mod", version = "1.0.0 Alpha" )
    @NetworkMod(clientSideRequired = true, serverSideRequired = false)
     
     
    public class EvenMoreSwords {
    private static final EnumToolMaterial toolCopper = null;
     
     
    @SidedProxy(clientSide = "Unlimit3d.EvenMoreSwords.client.ClientProxy", serverSide = "Unlimit3d.EvenMoreSwords.common.CommonProxy")
    public static CommonProxy proxy;
     
     
    //Tools Materials
    public static EnumToolMaterial toolCopperIngot = EnumHelper.addToolMaterial("COPPER", 3, 1200, 6.0F, 9.0F, 30);
     
     
    //Copper Toolset
    public static Item CopperPickaxe = new ItemCopperPickaxe(1202, toolCopper).setUnlocalizedName("Copper Pickaxe");
    public static Item CopperShovel = new ItemCopperPickaxe(1203, toolCopper).setUnlocalizedName("Copper Shovel");
    public static Item CopperHoe = new ItemCopperHoe(1204, toolCopper).setUnlocalizedName("Copper Hoe");
    public static Item CopperAxe = new ItemCopperAxe(1205, toolCopper).setUnlocalizedName("Copper Axe");
    public static Item CopperSword = new ItemCopperSword(1206, toolCopper).setUnlocalizedName("Copper Sword");
     
     
    //Blocks
    public static Block CopperOre = new BlockCopperOre(1200, Material.rock).setUnlocalizedName("Copper Ore");
     
     
    //Items
    public static Item CopperIngot = new ItemCopperIngot(1201).setUnlocalizedName("Copper Ingot");
     
     
    @Init
    public void load(FMLInitializationEvent event) {
    	proxy.registerRenderInformation();
    }	
     
     
    public EvenMoreSwords() {
     
    GameRegistry.registerBlock(CopperOre);
     
     
    //Blocks
    LanguageRegistry.addName(CopperOre, "Copper Ore");
     
     
    //Items
    LanguageRegistry.addName(CopperIngot, "Copper Ingot"); 
     
     
    //Copper Toolset Language Registries
     
     
    LanguageRegistry.addName(CopperPickaxe, "Copper Pickaxe");
    LanguageRegistry.addName(CopperShovel, "Copper Shovel"); 
    LanguageRegistry.addName(CopperHoe, "Copper Hoe");
    LanguageRegistry.addName(CopperAxe, "Copper Axe");
    LanguageRegistry.addName(CopperSword, "Copper Sword");
    }
    }

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    Default Re: Help needed

    Sorry, I don't do Minecraft, but I'm sure there are some who do.

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    Default Re: Help needed

    okay well thanks for trying

    --- Update ---

    If you can help just tell me and I will show you the rest of the code

  8. #8
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    Default Re: Help needed

    Can you isolate the problem into a Short, Self Contained, Correct Example and not post the whole program?
    If you don't understand my answer, don't ignore it, ask a question.

  9. #9
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    Default Re: Help needed

    Sorry, we are not able to understand what are you trying to do exactly and what is the problem you are facing. Please can we have a detailed explanation.
    Thanks and regards,
    Sambit Swain

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