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Thread: java game errors

  1. #1
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    Default java game errors

    I am receiving two errors that I'm not sure how to fix. The first is illegal start of expression at line "public void actionPerformed(ActionEvent e)" and no suitable method found for intersect JButton at line "if(blocker01.getBounds().intersects(r_wall))" . Any help would be appreciated.

     
    import java.awt.*;
    import javax.swing.*;
    import java.awt.event.*;
     
    public class gamePanel01 extends JPanel implements KeyListener
    {
        character ch1 = new character("Hero");
        int w,l;
     
        JButton blocker01;
        JButton blocker02;
        JButton blocker03;
        JButton blocker04;
        JButton blocker05;
        JButton r_wall;
        int limit2=0;
        int delay=0;
        Timer tim;
            int x=100;
        int y=100;
     
     
        ClassLoader cl = this.getClass().getClassLoader();    
        Image gamePanelBG = new ImageIcon(cl.getResource("images/gamePanel01.jpg")).getImage();
        ImageIcon PSUBlocker = new ImageIcon(cl.getResource("images/PSU_Helmet_Blocker.gif"));
        ImageIcon PSULionRight = new ImageIcon(cl.getResource("images/NittanyLion_Mini_Right.png"));
        ImageIcon PSULionLeft = new ImageIcon(cl.getResource("images/NittanyLion_Mini_Left.png"));
     
        public gamePanel01()
        {
        super();
        setLayout(null);
     
        add(ch1);    
        ch1.setIcon(PSULionRight);
        ch1.setBounds(new Rectangle(x,y,45,45));
        ch1.addKeyListener(this);
     
        ch1.setFocusPainted(false);
        ch1.setContentAreaFilled(false);
        ch1.setBorderPainted(false);
     
     
        blocker01 = new JButton();
        blocker02 = new JButton();
        blocker03 = new JButton();
        blocker04 = new JButton();
        blocker05 = new JButton();
       r_wall= new JButton();
        add(blocker01);
        add(blocker02);
        add(blocker03);
        add(blocker04);
        add(blocker05);
          blocker01.setBounds(new Rectangle(250,150,45,45));
        blocker02.setBounds(new Rectangle(250,195,45,45));
        blocker03.setBounds(new Rectangle(400,240,45,45));
        blocker04.setBounds(new Rectangle(400,285,45,45));
        blocker05.setBounds(new Rectangle(400,330,45,45));
        r_wall.setBounds(new Rectangle (250,150,45,45));
     
         blocker01.setIcon(PSUBlocker);
        blocker01.setFocusPainted(false);
        blocker01.setContentAreaFilled(false);
        blocker01.setBorderPainted(false);
     
        blocker02.setIcon(PSUBlocker);
        blocker02.setFocusPainted(false);
        blocker02.setContentAreaFilled(false);
        blocker02.setBorderPainted(false);
     
        blocker03.setIcon(PSUBlocker);
        blocker03.setFocusPainted(false);
        blocker03.setContentAreaFilled(false);
        blocker03.setBorderPainted(false);
     
        blocker04.setIcon(PSUBlocker);
        blocker04.setFocusPainted(false);
        blocker04.setContentAreaFilled(false);
        blocker04.setBorderPainted(false);
     
        blocker05.setIcon(PSUBlocker);
        blocker05.setFocusPainted(false);
        blocker05.setContentAreaFilled(false);
        blocker05.setBorderPainted(false);
     
     
        }
        @Override
       public void paintComponent(Graphics g)
       {
       super.paintComponent(g);
       g.drawImage(gamePanelBG, 0, 0, this);
        }
     
       public void keyPressed(KeyEvent ev)
      {
          int k= ev.getKeyCode();      
          if (k==KeyEvent.VK_LEFT)
          {
              x=x-5;
              ch1.setIcon(PSULionLeft);
          }
          if(k==KeyEvent.VK_RIGHT)
          {
              x=x+5;
              ch1.setIcon(PSULionRight);
          }
          if(k==KeyEvent.VK_UP) {y=y-5;}
          if(k==KeyEvent.VK_DOWN) {y=y+5;}
          ch1.setBounds(new Rectangle(x,y,45,45));
          //Rectangle r1=new Rectangle(x,y,45,45);
          //setBounds(r1);
          tim=new Timer(delay, (ActionListener) this);
         tim.start();
         {
        public void actionPerformed(ActionEvent e)//error
            {
                Object obj = e.getSource();
     
                if (obj == tim)
    		{
    		blocker01.setBounds(x,y,w,l);
    		}
                if (obj==tim)
                {
                    if(blocker01.getBounds().intersects(r_wall))//error
                    {
     
                    }
                    else 
                        blocker01.setBounds(x,y,w,l);
                }
     
     
      }
       public void keyReleased(KeyEvent evt) {  }
     
       public void keyTyped(KeyEvent evt) {  }
     
     
    }


  2. #2
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    Default Re: java game errors

    By convention in Java, class names begin with capital letters.

    I believe your open and close curly braces do not match up. You have methods inside other methods which is not allowed in Java.

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