############################################################
# +------------------------------------------------------+ #
# | Notes | #
# +------------------------------------------------------+ #
############################################################
# If you want to use special characters in this document, such as accented letters, you MUST save the file as UTF-8, not ANSI.
# If you receive an error when Essentials loads, ensure that:
# - No tabs are present: YAML only allows spaces
# - Indents are correct: YAML hierarchy is based entirely on indentation
# - You have "escaped" all apostrophes in your text: If you want to write "don't", for example, write "don''t" instead (note the doubled apostrophe)
# - Text with symbols is enclosed in single or double quotation marks
# If you have pr
############################################################
# +------------------------------------------------------+ #
# | Essentials (Global) | #
# +------------------------------------------------------+ #
############################################################
# A color code between 0-9 or a-f. Set to 'none' to disable.
ops-name-color: '4'
# The character(s) to prefix all nicknames, so that you know they are not true usernames.
nickname-prefix: ' '
# The maximum length allowed in nicknames. The nickname prefix is included in this.
max-nick-length: 50
# Disable this if you have any other plugin, that modifies the displayname of a user.
change-displayname: true
# When this option is enabled, the (tab) player list will be updated with the displayname.
# The value of change-displayname (above) has to be true.
#change-playerlist: true
# When essentialschat.jar isn't used, force essentials to add the prefix and suffix from permission plugins to displayname.
# This setting is ignored if essentialschat.jar is used, and defaults to 'true'.
# The value of change-displayname (above) has to be true.
# Do not edit this setting unless you know what you are doing!
#add-prefix-suffix: false
# If the teleport destination is unsafe, should players be teleported to the nearest safe location?
# If this is set to true, Essentials will attempt to teleport players close to the intended destination.
# If this is set to false, attempted teleports to unsafe locations will be cancelled with a warning.
teleport-safety: true
# The delay, in seconds, required between /home, /tp, etc.
teleport-cooldown: 10
# The delay, in seconds, before a user actually teleports. If the user moves or gets attacked in this timeframe, the teleport never occurs.
teleport-delay: 3
# The delay, in seconds, a player can't be attacked by other players after they have been teleported by a command.
# This will also prevent the player attacking other players.
teleport-invulnerability: 4
# The delay, in seconds, required between /heal or /feed attempts.
heal-cooldown: 60
# What to prevent from /i /give.
# e.g item-spawn-blacklist: 46,11,10
item-spawn-blacklist: 11,10
# Set this to true if you want permission based item spawn rules.
# Note: The blacklist above will be ignored then.
# Example permissions (these go in your permissions manager):
# - essentials.itemspawn.item-all
# - essentials.itemspawn.item-[itemname]
# - essentials.itemspawn.item-[itemid]
# - essentials.give.item-all
# - essentials.give.item-[itemname]
# - essentials.give.item-[itemid]
# - essentials.unlimited.item-all
# - essentials.unlimited.item-[itemname]
# - essentials.unlimited.item-[itemid]
# - essentials.unlimited.item-bucket # Unlimited liquid placing
permission-based-item-spawn: false
# Mob limit on the /spawnmob command per execution.
spawnmob-limit: 20
# Shall we notify users when using /lightning?
warn-on-smite: false
# motd and rules are now configured in the files motd.txt and rules.txt.
# When a command conflicts with another plugin, by default, Essentials will try to force the OTHER plugin to take priority.
# Commands in this list, will tell Essentials to 'not give up' the command to other plugins.
# In this state, which plugin 'wins' appears to be almost random.
#
# If you have two plugin with the same command and you wish to force Essentials to take over, you need an alias.
# To force essentials to take 'god' alias 'god' to 'egod'.
overridden-commands:
- god
- info
# Disabling commands here will prevent Essentials handling the command, this will not affect command conflicts.
# Commands should fallback to the vanilla versions if available.
# You should not have to disable commands used in other plugins, they will automatically get priority.
disabled-commands:
# - nick
- clear
# These commands will be shown to players with socialSpy enabled.
# You can add commands from other plugins you may want to track or
# remove commands that are used for something you dont want to spy on.
socialspy-commands:
- msg
- w
- r
- mail
- m
- t
- whisper
- emsg
- tell
- er
- reply
- ereply
- email
- action
- describe
- eme
- eaction
- edescribe
- etell
- ewhisper
- pm
# If you do not wish to use a permission system, you can define a list of 'player perms' below.
# This list has no effect if you are using a supported permissions system.
# If you are using an unsupported permissions system, simply delete this section.
# Whitelist the commands and permissions you wish to give players by default (everything else is op only).
# These are the permissions without the "essentials." part.
player-commands:
- afk
- afk.auto
- balance
- balance.others
- balancetop
- build
- chat.color
- chat.format
- chat.shout
- chat.question
- clearinventory
- compass
- depth
- delhome
- getpos
- geoip.show
- help
- helpop
- home
- home.others
- ignore
- info
- itemdb
- kit
- kits.tools
- list
- mail
- mail.send
- me
- motd
- msg
- msg.color
- nick
- near
- pay
- ping
- protect
- r
- rules
- realname
- seen
- sell
- sethome
- setxmpp
- signs.create.protection
- signs.create.trade
- signs.break.protection
- signs.break.trade
- signs.use.balance
- signs.use.buy
- signs.use.disposal
- signs.use.enchant
- signs.use.free
- signs.use.gamemode
- signs.use.heal
- signs.use.info
- signs.use.kit
- signs.use.mail
- signs.use.protection
- signs.use.repair
- signs.use.sell
- signs.use.time
- signs.use.trade
- signs.use.warp
- signs.use.weather
- spawn
- suicide
- time
- tpa
- tpaccept
- tpahere
- tpdeny
- world
- worth
- xmpp
# Note: All items MUST be followed by a quantity!
# All kit names should be lower case, and will be treated as lower in permissions/costs.
# Syntax: - itemID[:DataValue/Durability] Amount [Enchantment:Level].. [itemmeta:value]...
# 'delay' refers to the cooldown between how often you can use each kit, measured in seconds.
kits:
member:
delay: -1
items:
- 267 1 DAMAGE_ALL:2 name:Starting_Gear
- 257 1 DIG_SPEED:2 name:Starting_Gear
- 256 1 DIG_SPEED:2 name:Starting_Gear
- 258 1 DAMAGE_ALL:2 name:Starting_Gear
- 306 1 PROTECTION_ENVIRONMENTAL:2 name:Starting_Gear
- 307 1 PROTECTION_ENVIRONMENTAL:2 name:Starting_Gear
- 208 1 PROTECTION_ENVIRONMENTAL:2 name:Starting_Gear
- 209 1 PROTECTION_ENVIRONMENTAL:2 name:Starting_Gear
- 320 16 name:Starting_Gear
Stone:
delay: 640800
- 267 1 DAMAGE_ALL:3 name:Stone_Gear
- 261 1 ARROW_INFINITE:1 ARROW_DAMAGE:2 name:Stone_Gear
- 257 1 DIG_SPEED:3 name:Stone_Gear
- 256 1 DIG_SPEED:3 name:Stone_Gear
- 258 1 DAMAGE_ALL:3 name:Stone_Gear
- 306 1 PROTECTION_ENVIRONMENTAL:3 name:Stone_Gear
- 307 1 PROTECTION_ENVIRONMENTAL:3 name:Stone_Gear
- 208 1 PROTECTION_ENVIRONMENTAL:3 name:Stone_Gear
- 209 1 PROTECTION_ENVIRONMENTAL:3 name:Stone_Gear
- 320 16 name:Stone_Gear
Iron:
delay: 640800
- 267 1 DAMAGE_ALL:4 name:Iron_Gear
- 261 1 ARROW_INFINITE:1 ARROW_DAMAGE:3 ARROW_KNOCKBACK:1 name:Iron_Gear
- 257 1 DIG_SPEED:4 name:Iron_Gear
- 256 1 DIG_SPEED:4 name:Iron_Gear
- 258 1 DAMAGE_ALL:4 name:Iron_Gear
- 306 1 PROTECTION_ENVIRONMENTAL:4 name:Iron_Gear
- 307 1 PROTECTION_ENVIRONMENTAL:4 name:Iron_Gear
- 208 1 PROTECTION_ENVIRONMENTAL:4 name:Iron_Gear
- 209 1 PROTECTION_ENVIRONMENTAL:4 name:Iron_Gear
- 320 32 name:Iron_Gear
Gold:
delay: 640800
- 276 1 DAMAGE_ALL:4 LOOT_BONUS_MOBS:2 name:Gold_Gear
- 261 1 ARROW_INFINITE:1 ARROW_DAMAGE:4 ARROW_KNOCKBACK:2 name:Gold_Gear
- 278 1 DIG_SPEED:4 DURABILITY:2 name:Gold_Gear
- 277 1 DIG_SPEED:4 DURABILITY:2 name:Gold_Gear
- 293 1 DAMAGE_ALL:4 LOOT_BONUS_MOBS:2 name:Gold_Gear
- 310 1 PROTECTION_ENVIRONMENTAL:4 name:Gold_Gear
- 311 1 PROTECTION_ENVIRONMENTAL:4 name:Gold_Gear
- 212 1 PROTECTION_ENVIRONMENTAL:4 name:Gold_Gear
- 213 1 PROTECTION_ENVIRONMENTAL:4 name:Gold_Gear
- 320 46 name:Gold_Gear
Diamond:
delay: 640800
- 276 1 DAMAGE_ALL:4 LOOT_BONUS_MOBS:4 name:Diamond_Gear
- 261 1 ARROW_INFINITE:1 ARROW_DAMAGE:5 ARROW_KNOCKBACK:2 ARROW_FIRE:1 name:Diamond_Gear
- 278 1 DIG_SPEED:4 DURABILITY:4 name:Diamond_Gear
- 277 1 DIG_SPEED:4 DURABILITY:4 name:Diamond_Gear
- 293 1 DAMAGE_ALL:4 LOOT_BONUS_MOBS:4 name:Diamond_Gear
- 310 1 PROTECTION_ENVIRONMENTAL:4 name:Diamond_Gear
- 311 1 PROTECTION_ENVIRONMENTAL:4 name:Diamond_Gear
- 212 1 PROTECTION_ENVIRONMENTAL:4 name:Diamond_Gear
- 213 1 PROTECTION_ENVIRONMENTAL:4 name:Diamond_Gear
- 320 64 name:Diamond_Gear
# Essentials Sign Control
# To enable signs, remove # symbol. To disable all signs, comment/remove each sign.
# Essentials Colored sign support will be enabled when any sign types are enabled.
# Color is not an actual sign, it's for enabling using color codes on signs, when the correct permissions are given.
enabledSigns:
- color
- balance
- buy
- sell
- trade
- free
- disposal
- warp
- kit
- mail
- enchant
- gamemode
- heal
- info
- spawnmob
- repair
- time
- weather
# How many times per second can Essentials signs be interacted with per player.
# Values should be between 1-20, 20 being virtually no lag protection.
# Lower numbers will reduce the possibility of lag, but may annoy players.
sign-use-per-second: 30
# Backup runs a batch/bash command while saving is disabled.
backup:
# Interval in minutes.
interval: 30
# Unless you add a valid backup command or script here, this feature will be useless.
# Use 'save-all' to simply force regular world saving without backup.
#command: 'rdiff-backup World1 backups/World1'
# Set this true to enable permission per warp.
per-warp-permission: false
# Sort output of /list command by groups.
# You can hide and merge the groups displayed in /list by defining the desired behaviour here.
list:
# To merge groups, list the groups you wish to merge
#Staff: owner admin moderator
Admins: owner admin
# To limit groups, set a max user limit
#builder: 20
# To hide groups, set the group as hidden
#default: hidden
# Uncomment the line below to simply list all players with no grouping
#Players: '*'
# More output to the console.
debug: false
# Set the locale for all messages.
# If you don't set this, the default locale of the server will be used.
# For example, to set language to English, set locale to en, to use the file "messages_en.properties".
# Don't forget to remove the # in front of the line.
#locale: en
# Turn off god mode when people exit.
remove-god-on-disconnect: true
# Auto-AFK
# After this timeout in seconds, the user will be set as afk.
# This feature requires the player to have essentials.afk.auto node.
# Set to -1 for no timeout.
auto-afk: 300
# Auto-AFK Kick
# After this timeout in seconds, the user will be kicked from the server.
# essentials.afk.kickexempt node overrides this feature.
# Set to -1 for no timeout.
auto-afk-kick: 1000
# Set this to true, if you want to freeze the player, if he is afk.
# Other players or monsters can't push him out of afk mode then.
# This will also enable temporary god mode for the afk player.
# The player has to use the command /afk to leave the afk mode.
freeze-afk-players: false
# When the player is afk, should he be able to pickup items?
# Enable this, when you don't want people idling in mob traps.
disable-item-pickup-while-afk: false
# This setting controls if a player is marked as active on interaction.
# When this setting is false, you will need to manually un-AFK using the /afk command.
cancel-afk-on-interact: true
# Should we automatically remove afk status when the player moves?
# Player will be removed from AFK on chat/command regardless of this setting.
# Disable this to reduce server lag.
cancel-afk-on-move: true
# You can disable the death messages of Minecraft here.
death-messages: true
# Should operators be able to join and part silently.
# You can control this with permissions if it is enabled.
allow-silent-join-quit: false
# You can set a custom join message here, set to "none" to disable.
# You may use color codes, use {USERNAME} the player's name or {PLAYER} for the player's displayname.
custom-join-message: "{PLAYER} has joined the battle!"
# You can set a custom quit message here, set to "none" to disable.
# You may use color codes, use {USERNAME} the player's name or {PLAYER} for the player's displayname.
custom-quit-message: "{PLAYER} has left the battle!"
# Add worlds to this list, if you want to automatically disable god mode there.
no-god-in-worlds:
# - world_nether
# Set to true to enable per-world permissions for teleporting between worlds with essentials commands.
# This applies to /world, /back, /tp[a|o][here|all], but not warps.
# Give someone permission to teleport to a world with essentials.worlds.<worldname>
# This does not affect the /home command, there is a separate toggle below for this.
world-teleport-permissions: false
# The number of items given if the quantity parameter is left out in /item or /give.
# If this number is below 1, the maximum stack size size is given. If over-sized stacks.
# are not enabled, any number higher than the maximum stack size results in more than one stack.
default-stack-size: -1
# Over-sized stacks are stacks that ignore the normal max stack size.
# They can be obtained using /give and /item, if the player has essentials.oversizedstacks permission.
# How many items should be in an over-sized stack?
oversized-stacksize: 64
# Allow repair of enchanted weapons and armor.
# If you set this to false, you can still allow it for certain players using the permission.
# essentials.repair.enchanted
repair-enchanted: true
# Allow 'unsafe' enchantments in kits and item spawning.
# Warning: Mixing and overleveling some enchantments can cause issues with clients, servers and plugins.
unsafe-enchantments: false
#Do you want essentials to keep track of previous location for /back in the teleport listener?
#If you set this to true any plugin that uses teleport will have the previous location registered.
register-back-in-listener: false
#Delay to wait before people can cause attack damage after logging in.
login-attack-delay: 5
#Set the max fly speed, values range from 0.1 to 1.0
max-fly-speed: 0.8
#Set the max walk speed, values range from 0.1 to 1.0
max-walk-speed: 0.8
#Set the maximum amount of mail that can be sent within a minute.
mails-per-minute: 1000
# Set the maximum time /tempban can be used for in seconds.
# Set to -1 to disable, and essentials.tempban.unlimited can be used to override.
max-tempban-time: -1
############################################################
# +------------------------------------------------------+ #
# | EssentialsHome | #
# +------------------------------------------------------+ #
############################################################
# Allows people to set their bed at daytime.
update-bed-at-daytime: true
# Set to true to enable per-world permissions for using homes to teleport between worlds.
# This applies to the /home only.
# Give someone permission to teleport to a world with essentials.worlds.<worldname>
world-home-permissions: false
# Allow players to have multiple homes.
# Players need essentials.sethome.multiple before they can have more than 1 home.
# You can set the default number of multiple homes using the 'default' rank below.
# To remove the home limit entirely, give people 'essentials.sethome.multiple.unlimited'.
# To grant different home amounts to different people, you need to define a 'home-rank' below.
# Create the 'home-rank' below, and give the matching permission: essentials.sethome.multiple.<home-rank>
sethome-multiple:
member: 1
stone: 3
iron:5
gold:7
diamond:10
staff: 10
# In this example someone with 'essentials.sethome.multiple' and 'essentials.sethome.multiple.vip' will have 5 homes.
# Set timeout in seconds for players to accept tpa before request is cancelled.
# Set to 0 for no timeout.
tpa-accept-cancellation: 120
############################################################
# +------------------------------------------------------+ #
# | EssentialsEco | #
# +------------------------------------------------------+ #
############################################################
# Defines the balance with which new players begin. Defaults to 0.
starting-balance: 10000
# worth-# defines the value of an item when it is sold to the server via /sell.
# These are now defined in worth.yml
# Defines the cost to use the given commands PER USE.
# Some commands like /repair have sub-costs, check the wiki for more information.
command-costs:
# /example costs $1000 PER USE
#example: 1000
# /kit tools costs $1500 PER USE
#kit-tools: 1500
# Set this to a currency symbol you want to use.
currency-symbol: '$'
# Set the maximum amount of money a player can have.
# The amount is always limited to 10 trillion because of the limitations of a java double.
max-money: 10000000
# Set the minimum amount of money a player can have (must be above the negative of max-money).
# Setting this to 0, will disable overdrafts/loans completely. Users need 'essentials.eco.loan' perm to go below 0.
min-money: 0
# Enable this to log all interactions with trade/buy/sell signs and sell command.
economy-log-enabled: false
############################################################
# +------------------------------------------------------+ #
# | EssentialsHelp | #
# +------------------------------------------------------+ #
############################################################
# Show other plugins commands in help.
non-ess-in-help: true
# Hide plugins which do not give a permission.
# You can override a true value here for a single plugin by adding a permission to a user/group.
# The individual permission is: essentials.help.<plugin>, anyone with essentials.* or '*' will see all help regardless.
# You can use negative permissions to remove access to just a single plugins help if the following is enabled.
hide-permissionless-help: true
############################################################
# +------------------------------------------------------+ #
# | EssentialsChat | #
# +------------------------------------------------------+ #
############################################################
chat:
# If EssentialsChat is installed, this will define how far a player's voice travels, in blocks. Set to 0 to make all chat global.
# Note that users with the "essentials.chat.spy" permission will hear everything, regardless of this setting.
# Users with essentials.chat.shout can override this by prefixing text with an exclamation mark (!)
# Users with essentials.chat.question can override this by prefixing text with a question mark (?)
# You can add command costs for shout/question by adding chat-shout and chat-question to the command costs section."
radius: 0
# Chat formatting can be done in two ways, you can either define a standard format for all chat.
# Or you can give a group specific chat format, to give some extra variation.
# If set to the default chat format which "should" be compatible with ichat.
format: '<{DISPLAYNAME}> {MESSAGE}'
#format: '&7[{GROUP}]&r {DISPLAYNAME}&7:&r {MESSAGE}'
group-formats:
# Default: '{WORLDNAME} {DISPLAYNAME}&7:&r {MESSAGE}'
# Admins: '{WORLDNAME} &c[{GROUP}]&r {DISPLAYNAME}&7:&c {MESSAGE}'
# If you are using group formats make sure to remove the '#' to allow the setting to be read.
############################################################
# +------------------------------------------------------+ #
# | EssentialsProtect | #
# +------------------------------------------------------+ #
############################################################
protect:
# General physics/behavior modifications.
prevent:
lava-flow: false
water-flow: false
water-bucket-flow: false
fire-spread: true
lava-fire-spread: true
flint-fire: false
lightning-fire-spread: true
portal-creation: false
tnt-explosion: false
tnt-playerdamage: false
tnt-minecart-explosion: false
tnt-minecart-playerdamage: false
fireball-explosion: false
fireball-fire: false
fireball-playerdamage: false
witherskull-explosion: false
witherskull-playerdamage: false
wither-spawnexplosion: false
wither-blockreplace: false
creeper-explosion: false
creeper-playerdamage: false
creeper-blockdamage: false
enderdragon-blockdamage: true
enderman-pickup: false
villager-death: false
# Monsters won't follow players.
# permission essentials.protect.entitytarget.bypass disables this.
entitytarget: false
# Prevent the spawning of creatures.
spawn:
creeper: false
skeleton: false
spider: false
giant: false
zombie: false
slime: false
ghast: false
pig_zombie: false
enderman: false
cave_spider: false
silverfish: false
blaze: false
magma_cube: false
ender_dragon: false
pig: false
sheep: false
cow: false
chicken: false
squid: false
wolf: false
mushroom_cow: false
snowman: false
ocelot: false
iron_golem: false
villager: false
wither: false
bat: false
witch: false
horse: false
# Maximum height the creeper should explode. -1 allows them to explode everywhere.
# Set prevent.creeper-explosion to true, if you want to disable creeper explosions.
creeper:
max-height: -1
# Disable various default physics and behaviors.
disable:
# Should fall damage be disabled?
fall: false
# Users with the essentials.protect.pvp permission will still be able to attack each other if this is set to true.
# They will be unable to attack users without that same permission node.
pvp: false
# Should drowning damage be disabled?
# (Split into two behaviors; generally, you want both set to the same value.)
drown: false
suffocate: false
# Should damage via lava be disabled? Items that fall into lava will still burn to a crisp. ;)
lavadmg: false
# Should arrow damage be disabled?
projectiles: false
# This will disable damage from touching cacti.
contactdmg: false
# Burn, baby, burn! Should fire damage be disabled?
firedmg: false
# Should the damage after hit by a lightning be disabled?
lightning: false
# Should Wither damage be disabled?
wither: false
# Disable weather options?
weather:
storm: false
thunder: false
lightning: false
############################################################
# +------------------------------------------------------+ #
# | EssentialsAntiBuild | #
# +------------------------------------------------------+ #
############################################################
# Disable various default physics and behaviors
# Should people with build: false in permissions be allowed to build?
# Set true to disable building for those people.
# Setting to false means EssentialsAntiBuild will never prevent you from building.
build: false
# Should people with build: false in permissions be allowed to use items?
# Set true to disable using for those people.
# Setting to false means EssentialsAntiBuild will never prevent you from using items.
use: true
# Should we tell people they are not allowed to build?
warn-on-build-disallow: false
# For which block types would you like to be alerted?
# You can find a list of IDs in plugins/Essentials/items.csv after loading Essentials for the first time.
# 10 = lava :: 11 = still lava :: 46 = TNT :: 327 = lava bucket
alert:
on-placement: 10,11,46,327
on-use: 327
on-break:
blacklist:
# Which blocks should people be prevented from placing?
placement: 10,11,46,327
# Which items should people be prevented from using?
usage: 327
# Which blocks should people be prevented from breaking?
break:
# Which blocks should not be pushed by pistons?
piston:
# Which blocks should not be dispensed by dispensers
dispenser:
############################################################
# +------------------------------------------------------+ #
# | Essentials Spawn / New Players | #
# +------------------------------------------------------+ #
############################################################
newbies:
# Should we announce to the server when someone logs in for the first time?
# If so, use this format, replacing {DISPLAYNAME} with the player name.
# If not, set to ''
#announce-format: ''
announce-format: '&dWelcome {DISPLAYNAME}&d to the battle!'
# When we spawn for the first time, which spawnpoint do we use?
# Set to "none" if you want to use the spawn point of the world.
spawnpoint: newbies
# Do we want to give users anything on first join? Set to '' to disable
# This kit will be given regardless of cost, and permissions.
#kit: ''
kit: tools
# Set this to lowest, if you want Multiverse to handle the respawning.
# Set this to high, if you want EssentialsSpawn to handle the respawning.
# Set this to highest, if you want to force EssentialsSpawn to handle the respawning.
respawn-listener-priority: high
# When users die, should they respawn at their first home or bed, instead of the spawnpoint?
respawn-at-home: false
# End of File <-- No seriously, you're done with configuration.