it refers to image1(BufferedImage), sorry if I was not clear enough.
And what I was trying to achieve was to declare the BufferedImage inside the try/catch area, "fill it" at the same time and using it in the same method, outside of the try{} area.
So if I get this straight, I need to declare image either as a global variable, or somewhere else in my method, and then try/catch, but if i declare image inside try, I cannot use image outside of try{} in the same method?
Thank you for taking the time to respond, even though I already said it was "solved", appreciate it!