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Thread: Collision doesn't work

  1. #1
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    Angry Collision doesn't work

    The code doesn't work, when I launch the code the balls are shown but they do not bounce of the side of the screen. I would appreciate it if someone could also help me create a code for each balls colliding with each other e.g when the balls hit each other they bounce off each other.

    float [] x={0,100,400,0,300,50,800};
    float [] y={100,200,500,50,0,30,600};
    float [] dx={(3),(4),(6),(8),(10), (2), (5)};
    float [] dy={ (5), (5), (3), (5), (1), (6), (8)};
    float [] xx={3,4,6,8,10,2,5};
    float [] yy={5,5,3,5,1,6,8};
    float ballSize;

    void setup() {
    size(1920, 1080);
    for (int i=0; i<=6; i++) {
    xx[i]=xx[i]*2;
    yy[i]=yy[i]*2;
    }
    }

    void draw() {
    noStroke();
    ballSize= 60;
    fill(0, 10);
    rect(0,0, width, height);
    fill(255);
    ellipse(x[0],y[0], ballSize, ballSize);
    ellipse(x[1],y[1], ballSize, ballSize);
    ellipse(x[2],y[2], ballSize, ballSize);
    ellipse(x[3],y[3], ballSize, ballSize);
    ellipse(x[4],y[4], ballSize, ballSize);
    ellipse(x[5],y[5], ballSize, ballSize);
    ellipse(x[6],y[6], ballSize, ballSize);


    for(int i=0; i<=6; i++) {
    x[i]+=(dx[i]);
    y[i]+=(dy[i]);
    xx[i]+=0.0001;
    yy[i]+=0.0001;
    }
    for (int i=0; i<=6; i++) {
    if(x[i]>=width-50) {
    dx[i]=(-xx[i]);
    }
    }
    for (int i=0; i<6; i++) {
    if (y[i]>=height-50) {
    dy[i]=(yy[i]);
    }
    }
    }

  2. #2
    Super Moderator Norm's Avatar
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    Default Re: Collision doesn't work

    Please edit your post and wrap your code with code tags:

    [code]
    **YOUR CODE GOES HERE**
    [/code]

    to get highlighting and preserve formatting.

    they do not bounce of the side of the screen.
    What statements should control that? How are you trying to debug the code to see why it is not doing what you want it to do?
    Add some print statements that print the values of the variables that control the object's location so you can see what the computer sees when it executes.
    Something like this:
      System.out.println("var1="+var1+", var2="+var2); //  show values
    If you don't understand my answer, don't ignore it, ask a question.

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