Here's a solution for your Java game:
```java
import java.util.Scanner;
class Game extends Program {
String name;
void intro(){
println("$$$$$$$$$$$$$$$$$$");
println("The price is right");
println("$$$$$$$$$$$$$$$$$$");
println();
print("Press enter to play");
readString();
clearScreen();
print("Enter your name : ");
name = readString();
clearScreen();
}
int rightPrice(int guess, int price){
if (guess < price) {
println("it's higher");
} else if (guess > price) {
println("it's lower");
} else {
println("Congratulations, " + name + "! You guessed the right price.");
return 1; // Return 1 to indicate correct guess
}
return 0; // Return 0 for incorrect guess
}
void algorithm(){
intro();
println("You have to guess the price between 0 and 200");
int price = randNum();
int guess;
int attempts = 0;
while (true) {
print(name + ", guess the price: ");
guess = readInt();
attempts++;
if (rightPrice(guess, price) == 1) {
println("It took you " + attempts + " attempts.");
break;
}
}
}
int randNum(){
return (int) (Math.random() * 201); // Generates a random number between 0 and 200
}
public static void main(String[] args) {
Game game = new Game();
game.algorithm();
}
}
```
This solution defines a Java class `Game` with methods for the game logic. It provides an `intro()` method for the game introduction, a `rightPrice()` method to check the guessed price against the actual price, and an `algorithm()` method to run the game. The `randNum()` method generates a random number between 0 and 200. The game runs in a loop until the correct price is guessed, and it keeps track of the number of attempts.
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